LeviLamina
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LocalServerPauseCommunication.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/common/ILocalServerPauseCommunication.h"
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class
LocalServerPauseCommunication
:
public
::ILocalServerPauseCommunication
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 24>
mUnk76b4a2;
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// NOLINTEND
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public
:
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// prevent constructor by default
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LocalServerPauseCommunication
& operator=(
LocalServerPauseCommunication
const
&);
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LocalServerPauseCommunication
(
LocalServerPauseCommunication
const
&);
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LocalServerPauseCommunication
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 1
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virtual
~LocalServerPauseCommunication
() =
default
;
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// vIndex: 0
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virtual
bool
requestInGamePause(
bool
)
/*override*/
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
ILocalServerPauseCommunication
Definition
ILocalServerPauseCommunication.h:5
LocalServerPauseCommunication
Definition
LocalServerPauseCommunication.h:8
ll::UntypedStorage
Definition
Alias.h:14
src
mc
common
LocalServerPauseCommunication.h
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