3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/player/AnimatedTextureDefinition.h"
7#include "mc/deps/core/file/PathBuffer.h"
8#include "mc/deps/core/string/BasicStackString.h"
21 ::ll::TypedStorage<8, 88, ::AnimatedTextureDefinition> mTextureDefinition;
22 ::ll::TypedStorage<4, 4, uint> mMaxWidth;
23 ::ll::TypedStorage<4, 4, uint> mMaxHeight;
24 ::ll::TypedStorage<8, 24, ::std::vector<::AnimatedTextureTintCollection>> mTextureContainerCollection;
28 ::std::vector<::std::vector<::std::pair<
29 ::Core::PathBuffer<::Core::BasicStackString<char, 1024>>,
30 ::std::unique_ptr<::mce::TextureContainer>>>>>
32 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::cg::ImageBuffer>> mAnimatedImageBuffer;
Definition AnimatedTextureContainer.h:5
MCAPI ~AnimatedTextureContainer()
Definition AnimatedTextureTintCollection.h:5
Definition ImageBuffer.h:16
Definition TextureContainer.h:7