23 ::ll::TypedStorage<8, 16, ::Scripting::WeakLifetimeScope> mScope;
28 BaseScriptGameTestFunction();
33 virtual ~BaseScriptGameTestFunction() ;
35 virtual ::std::unique_ptr<::gametest::IGameTestFunctionContext>
44 MCAPI
void addTag(::std::string tag);
46 MCFOLD
void setBatch(::std::string batchName);
48 MCFOLD
void setMaxAttempts(
int maxAttempts);
50 MCAPI
void setMaxTicks(
int maxTicks);
52 MCAPI
void setPadding(
int blockPadding);
54 MCFOLD
void setRequired(
bool required);
56 MCFOLD
void setRequiredSuccesses(
int requiredSuccesses);
58 MCFOLD
void setRotate(
bool rotate);
60 MCFOLD
void setSetupTicks(
int setupTicks);
64 MCAPI
void setStructureLocation(
::BlockPos structureLocation);
66 MCAPI
void setStructureName(::std::string structureName);
84 MCAPI ::std::unique_ptr<::gametest::IGameTestFunctionContext>
Definition IGameTestFunctionContext.h:7