LeviLamina
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BaseScriptGameTestFunction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/gametest/BaseGameTestFunction.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Scripting { class WeakLifetimeScope; }
11namespace gametest { class BaseGameTestHelper; }
12namespace gametest { class IGameTestFunctionContext; }
13// clang-format on
14
15namespace ScriptModuleGameTest {
16
18public:
19 // member variables
20 // NOLINTBEGIN
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 // vIndex: 0
34 virtual ~BaseScriptGameTestFunction() /*override*/ = default;
35
36 // vIndex: 1
37 virtual ::std::unique_ptr<::gametest::IGameTestFunctionContext>
38 createContext(::gametest::BaseGameTestHelper& helper) const /*override*/;
39 // NOLINTEND
40
41public:
42 // member functions
43 // NOLINTBEGIN
44 MCNAPI BaseScriptGameTestFunction(::Scripting::WeakLifetimeScope scope, ::std::string const& testName);
45 // NOLINTEND
46
47public:
48 // constructor thunks
49 // NOLINTBEGIN
50 MCNAPI void* $ctor(::Scripting::WeakLifetimeScope scope, ::std::string const& testName);
51 // NOLINTEND
52
53public:
54 // virtual function thunks
55 // NOLINTBEGIN
56 MCNAPI ::std::unique_ptr<::gametest::IGameTestFunctionContext>
58 // NOLINTEND
59
60public:
61 // vftables
62 // NOLINTBEGIN
63 MCNAPI static void** $vftable();
64 // NOLINTEND
65};
66
67} // namespace ScriptModuleGameTest
Definition BaseScriptGameTestFunction.h:17
MCAPI ::std::unique_ptr<::gametest::IGameTestFunctionContext > $createContext(::gametest::BaseGameTestHelper &helper) const
MCAPI BaseScriptGameTestFunction(::Scripting::WeakLifetimeScope scope, ::std::string const &testName)
MCAPI void * $ctor(::Scripting::WeakLifetimeScope scope, ::std::string const &testName)
Definition WeakLifetimeScope.h:12
Definition BaseGameTestFunction.h:14
Definition BaseGameTestHelper.h:32
Definition Alias.h:14