3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/EmptyProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
18 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mLastResourceLoadManagerCheck;
24 virtual ~ResourceLoadProgressHandler() =
default;
26 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
28 virtual ::std::string getProgressMessage(::MinecraftScreenModel& minecraftScreenModel)
const ;
30 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
32 virtual ::std::string getName() const ;
34 virtual ::std::
string getTitleText() const ;
40 MCAPI ::LoadingState $getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const;
42 MCAPI ::std::
string $getProgressMessage(::MinecraftScreenModel& minecraftScreenModel) const;
44 MCAPI
void $tick(::MinecraftScreenModel& minecraftScreenModel);
46 MCAPI ::std::
string $getName() const;
48 MCFOLD ::std::
string $getTitleText() const;
Definition EmptyProgressHandler.h:5
Definition MinecraftScreenModel.h:5
Definition ResourceLoadProgressHandler.h:5
static MCAPI void ** $vftable()