LeviLamina
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ServerNetworkEventListener.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/events/EventResult.h"
7
8// auto generated forward declare list
9// clang-format off
10struct DiagnosticsEvent;
11struct MessageEvent;
13// clang-format on
14
16public:
17 // ServerNetworkEventListener inner types define
19
20public:
21 // virtual functions
22 // NOLINTBEGIN
24
25 virtual ::EventResult onEvent(::ServerNetworkGameplayNotificationEvent const&);
26
27 virtual ::EventResult onMessage(::MessageEvent const&);
28
29 virtual ::EventResult onDiagnostics(::DiagnosticsEvent const&);
30 // NOLINTEND
31
32public:
33 // destructor thunk
34 // NOLINTBEGIN
35 MCAPI void $dtor();
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41 MCFOLD ::EventResult $onEvent(::ServerNetworkGameplayNotificationEvent const&);
42
43 MCFOLD ::EventResult $onMessage(::MessageEvent const&);
44
45 MCFOLD ::EventResult $onDiagnostics(::DiagnosticsEvent const&);
46
47
48 // NOLINTEND
49
50public:
51 // vftables
52 // NOLINTBEGIN
53 MCAPI static void** $vftable();
54 // NOLINTEND
55};
Definition ServerNetworkEventListener.h:15
Definition DiagnosticsEvent.h:8
Definition MessageEvent.h:13
Definition ServerNetworkGameplayNotificationEvent.h:19