LeviLamina
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ServerNetworkEventListener.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/events/EventResult.h"
7
8// auto generated forward declare list
9// clang-format off
10struct DiagnosticsEvent;
11struct MessageEvent;
13// clang-format on
14
16public:
17 // ServerNetworkEventListener inner types define
19
20public:
21 // virtual functions
22 // NOLINTBEGIN
23 // vIndex: 0
25
26 // vIndex: 1
27 virtual ::EventResult onEvent(::ServerNetworkGameplayNotificationEvent const&);
28
29 // vIndex: 2
30 virtual ::EventResult onMessage(::MessageEvent const&);
31
32 // vIndex: 3
33 virtual ::EventResult onDiagnostics(::DiagnosticsEvent const&);
34 // NOLINTEND
35
36public:
37 // destructor thunk
38 // NOLINTBEGIN
39 MCAPI void $dtor();
40 // NOLINTEND
41
42public:
43 // virtual function thunks
44 // NOLINTBEGIN
45 MCFOLD ::EventResult $onEvent(::ServerNetworkGameplayNotificationEvent const&);
46
47 MCFOLD ::EventResult $onMessage(::MessageEvent const&);
48
49 MCFOLD ::EventResult $onDiagnostics(::DiagnosticsEvent const&);
50 // NOLINTEND
51
52public:
53 // vftables
54 // NOLINTBEGIN
55 MCAPI static void** $vftable();
56 // NOLINTEND
57};
Definition ServerNetworkEventListener.h:15
Definition DiagnosticsEvent.h:10
Definition MessageEvent.h:13
Definition ServerNetworkGameplayNotificationEvent.h:19