LeviLamina
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DepthStencilTexture.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace renoir {
6
8public:
9 // member variables
10 // NOLINTBEGIN
11 ::ll::UntypedStorage<4, 4> mUnk6b28ea;
12 ::ll::UntypedStorage<4, 4> mUnk3e9b0c;
13 ::ll::UntypedStorage<4, 4> mUnk4591c6;
14 ::ll::UntypedStorage<1, 1> mUnkc42630;
15 // NOLINTEND
16
17public:
18 // prevent constructor by default
19 DepthStencilTexture& operator=(DepthStencilTexture const&);
20 DepthStencilTexture(DepthStencilTexture const&);
21 DepthStencilTexture();
22};
23
24} // namespace renoir
Definition DepthStencilTexture.h:7