3#include "mc/_HeaderOutputPredefine.h"
7enum class GameEventNotification : uint {
10 PlayerListChanged = 2,
13 PlayerDisconnected = 5,
15 NewConsoleMessage = 7,
16 ResourcePackConfirmation = 8,
17 ResourcePackDownloadFinished = 9,
18 PlayerExperienceChanged = 10,
19 PlayerArmorChanged = 11,
23 ServerSettingsChanged = 15,
24 ActionBarMessageChanged = 16,
26 StoreSalesUpdated = 18,
30 ScreenSizeChanged = 22,
33 StructureRendered = 25,
34 StructureNotRendered = 26,
35 AnimationsEnabledChanged = 27,
36 CurrencyPurchaseMinecoinPackFound = 28,
37 NewContentLogMessage = 29,
38 ContentMessagesCleared = 30,
39 NewPerfTurtleMessage = 31,
42 StructureDataExportSuccess = 34,
43 StructureDataExportFailed = 35,
44 StructureDataImport = 36,
45 StructureDataQuerySuccess = 37,
46 StructureDataQueryFailed = 38,
47 WebviewDismissed = 39,
48 EntitlementsChanged = 40,
49 PlayerRespawnBlocked = 41,
50 PlayerReadyToRespawn = 42,
51 EduResourceUriModified = 43,
52 OnScreenKeyboardTruncation = 44,
53 RevertToLegacyWorldPackDownloader = 45,
54 HudElementVisibilityUpdated = 46,