LeviLamina
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VisitedSampler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace mce { struct SamplerStateDescription; }
8// clang-format on
9
10namespace Gameface {
11
12struct VisitedSampler {
13public:
14 // member variables
15 // NOLINTBEGIN
16 ::ll::TypedStorage<8, 8, ::mce::SamplerStateDescription const&> mSampler;
17 ::ll::TypedStorage<4, 4, int> mTextureIndex;
18 // NOLINTEND
19
20public:
21 // prevent constructor by default
22 VisitedSampler& operator=(VisitedSampler const&);
23 VisitedSampler(VisitedSampler const&);
24 VisitedSampler();
25};
26
27} // namespace Gameface
Definition VisitedSampler.h:7
Definition SamplerStateDescription.h:7