LeviLamina
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PlayerJoinWorldContext.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // member variables
8 // NOLINTBEGIN
9 ::ll::TypedStorage<8, 32, ::std::string> partyId;
10 ::ll::TypedStorage<1, 1, bool> isPartyLeader;
11 ::ll::TypedStorage<1, 1, bool> isPartyDestination;
12 ::ll::TypedStorage<1, 1, bool> isServerTransfer;
13 ::ll::TypedStorage<1, 1, bool> isReconnect;
14 // NOLINTEND
15
16public:
17 // member functions
18 // NOLINTBEGIN
19 MCAPI ~PlayerJoinWorldContext();
20 // NOLINTEND
21
22public:
23 // destructor thunk
24 // NOLINTBEGIN
25 MCFOLD void $dtor();
26 // NOLINTEND
27};
Definition PlayerJoinWorldContext.h:5