3#include "mc/_HeaderOutputPredefine.h"
7enum class GameEventNotification : uint {
10 PlayerListChanged = 2,
13 PlayerDisconnected = 5,
15 NewConsoleMessage = 7,
16 ResourcePackConfirmation = 8,
17 ResourcePackDownloadFinished = 9,
18 PlayerExperienceChanged = 10,
19 PlayerArmorChanged = 11,
23 ServerSettingsChanged = 15,
24 ActionBarMessageChanged = 16,
26 StoreSalesUpdated = 18,
30 ScreenSizeChanged = 22,
33 StructureRendered = 25,
34 StructureNotRendered = 26,
35 AnimationsEnabledChanged = 27,
36 NewContentLogMessage = 28,
37 ContentMessagesCleared = 29,
38 NewPerfTurtleMessage = 30,
41 StructureDataExportSuccess = 33,
42 StructureDataExportFailed = 34,
43 StructureDataImport = 35,
44 StructureDataQuerySuccess = 36,
45 StructureDataQueryFailed = 37,
46 WebviewDismissed = 38,
47 EntitlementsChanged = 39,
48 PlayerRespawnBlocked = 40,
49 PlayerReadyToRespawn = 41,
50 EduResourceUriModified = 42,
51 OnScreenKeyboardTruncation = 43,
52 RevertToLegacyWorldPackDownloader = 44,
53 HudElementVisibilityUpdated = 45,
54 PartyNotEligible = 46,
55 PartyPartiallyEligible = 47,
56 ContinuePartyJoin = 48,