LeviLamina
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PlayerSleepManager.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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class
PlayerSleepManager
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<4, 12>
mUnk813b02;
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::ll::UntypedStorage<8, 16>
mUnkb2ca62;
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// NOLINTEND
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public
:
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// prevent constructor by default
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PlayerSleepManager
& operator=(
PlayerSleepManager
const
&);
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PlayerSleepManager
(
PlayerSleepManager
const
&);
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PlayerSleepManager
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~PlayerSleepManager
();
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// vIndex: 1
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virtual
void
updateSleepingPlayerList();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCAPI
void
$dtor();
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCFOLD
void
$updateSleepingPlayerList();
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
PlayerSleepManager
Definition
PlayerSleepManager.h:5
ll::UntypedStorage
Definition
Alias.h:14
src
mc
world
level
PlayerSleepManager.h
Generated on Sat Apr 26 2025 05:56:30 for LeviLamina by
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