LeviLamina
Loading...
Searching...
No Matches
PlayerSleepManager.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/pub_sub/Subscription.h"
7#include "mc/world/level/PlayerSleepStatus.h"
8
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<4, 12, ::PlayerSleepStatus> mPlayerSleepStatus;
14 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mOnAnyGameplayUsersRemovedSubscription;
15 // NOLINTEND
16
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 // vIndex: 0
21 virtual ~PlayerSleepManager();
22
23 // vIndex: 1
24 virtual void updateSleepingPlayerList();
25 // NOLINTEND
26
27public:
28 // destructor thunk
29 // NOLINTBEGIN
30 MCAPI void $dtor();
31 // NOLINTEND
32
33public:
34 // virtual function thunks
35 // NOLINTBEGIN
36 MCFOLD void $updateSleepingPlayerList();
37 // NOLINTEND
38
39public:
40 // vftables
41 // NOLINTBEGIN
42 MCNAPI static void** $vftable();
43 // NOLINTEND
44};
Definition PlayerSleepManager.h:9
static MCAPI void ** $vftable()