|
LeviLamina
|
This is the complete list of members for bgfx::Context, including all inherited members.
| $ctor() (defined in bgfx::Context) | bgfx::Context | |
| _initBegin() (defined in bgfx::Context) | bgfx::Context | |
| _initFinalize() (defined in bgfx::Context) | bgfx::Context | |
| _initPending(bool async) (defined in bgfx::Context) | bgfx::Context | |
| _shutdownBegin() (defined in bgfx::Context) | bgfx::Context | |
| allocDynamicIndexBuffer(uint _size, ushort _flags) (defined in bgfx::Context) | bgfx::Context | |
| allocDynamicVertexBuffer(uint _size, ushort _flags, ushort _aligment) (defined in bgfx::Context) | bgfx::Context | |
| apiSemWait(int _msecs) (defined in bgfx::Context) | bgfx::Context | |
| Context() (defined in bgfx::Context) | bgfx::Context | |
| continueInit(bool async) (defined in bgfx::Context) | bgfx::Context | |
| createBottomLevelAccelerationStructure(::bgfx::AccelerationStructureHandle _handle, ::bgfx::DynamicVertexBufferHandle _vertexBufferHandle, ::bgfx::VertexDeclHandle _vertexDeclHandle, uint _vertexCount, uint _vertexOffset, ::bgfx::IndexBufferHandle _indexBufferHandle, uint _indexCount, uint _indexOffset, ::bgfx::AccelerationStructureBuildFlags::Enum _flags) (defined in bgfx::Context) | bgfx::Context | |
| createBottomLevelAccelerationStructure(::bgfx::AccelerationStructureHandle _handle, ::bgfx::VertexBufferHandle _vertexBufferHandle, ::bgfx::VertexDeclHandle _vertexDeclHandle, uint _vertexCount, uint _vertexOffset, ::bgfx::IndexBufferHandle _indexBufferHandle, uint _indexCount, uint _indexOffset, ::bgfx::AccelerationStructureBuildFlags::Enum _flags) (defined in bgfx::Context) | bgfx::Context | |
| createDynamicIndexBuffer(uint _num, ushort _flags) (defined in bgfx::Context) | bgfx::Context | |
| createDynamicVertexBuffer(uint _num, ::bgfx::VertexDecl const &_decl, ushort _flags) (defined in bgfx::Context) | bgfx::Context | |
| createFrameBuffer(uchar _num, ::bgfx::Attachment const *_attachment, bool _destroyTextures) (defined in bgfx::Context) | bgfx::Context | |
| createFrameBuffer(void *_nwh, ushort _width, ushort _height, ::bgfx::TextureFormat::Enum _depthFormat) (defined in bgfx::Context) | bgfx::Context | |
| createIndexBuffer(::bgfx::Memory const *_mem, ushort _flags) (defined in bgfx::Context) | bgfx::Context | |
| createProgram(::bgfx::ShaderHandle _vsh, bool _destroyShader) (defined in bgfx::Context) | bgfx::Context | |
| createProgram(::bgfx::ShaderHandle _vsh, ::bgfx::ShaderHandle _fsh, bool _destroyShaders) (defined in bgfx::Context) | bgfx::Context | |
| createShader(::bgfx::Memory const *_mem) (defined in bgfx::Context) | bgfx::Context | |
| createShaderBuffer(uint _num, uint _stride, ushort _flags) (defined in bgfx::Context) | bgfx::Context | |
| createTexture(::bgfx::Memory const *_mem, uint _flags, uchar _skip, ::bgfx::TextureInfo *_info, ::bgfx::BackbufferRatio::Enum _ratio, bool _immutable) (defined in bgfx::Context) | bgfx::Context | |
| createTopLevelAccelerationStructure(::bgfx::AccelerationStructureHandle _handle, uint numInstances, ::bgfx::TopLevelInstanceDesc *instanceDescs) (defined in bgfx::Context) | bgfx::Context | |
| createTransientIndexBuffer(uint _size) (defined in bgfx::Context) | bgfx::Context | |
| createTransientVertexBuffer(uint _size, ::bgfx::VertexDecl const *_decl) (defined in bgfx::Context) | bgfx::Context | |
| createUniform(char const *_name, ::bgfx::UniformType::Enum _type, ushort _num) (defined in bgfx::Context) | bgfx::Context | |
| createVertexBuffer(::bgfx::Memory const *_mem, ::bgfx::VertexDecl const &_decl, ushort _flags) (defined in bgfx::Context) | bgfx::Context | |
| destroyFrameBuffer(::bgfx::FrameBufferHandle _handle) (defined in bgfx::Context) | bgfx::Context | |
| destroyIndexBuffer(::bgfx::IndexBufferHandle _handle) (defined in bgfx::Context) | bgfx::Context | |
| destroyProgram(::bgfx::ProgramHandle _handle) (defined in bgfx::Context) | bgfx::Context | |
| destroyTransientIndexBuffer(::bgfx::TransientIndexBuffer *_tib) (defined in bgfx::Context) | bgfx::Context | |
| destroyTransientVertexBuffer(::bgfx::TransientVertexBuffer *_tvb) (defined in bgfx::Context) | bgfx::Context | |
| destroyUniform(::bgfx::UniformHandle _handle) (defined in bgfx::Context) | bgfx::Context | |
| destroyVertexBuffer(::bgfx::VertexBufferHandle _handle) (defined in bgfx::Context) | bgfx::Context | |
| findVertexDecl(::bgfx::VertexDecl const &_decl) (defined in bgfx::Context) | bgfx::Context | |
| flushTextureUpdateBatch(::bgfx::CommandBuffer &_cmdbuf) (defined in bgfx::Context) | bgfx::Context | |
| frame(uint _flags) (defined in bgfx::Context) | bgfx::Context | |
| freeAllHandles(::bgfx::Frame *_frame) (defined in bgfx::Context) | bgfx::Context | |
| freeDynamicBuffers() (defined in bgfx::Context) | bgfx::Context | |
| getCommandBuffer(::bgfx::CommandBuffer::Enum _cmd) (defined in bgfx::Context) | bgfx::Context | |
| m_accelerationStructureBufferHandle (defined in bgfx::Context) | bgfx::Context | |
| m_apiSem (defined in bgfx::Context) | bgfx::Context | |
| m_clearColor (defined in bgfx::Context) | bgfx::Context | |
| m_clearQuad (defined in bgfx::Context) | bgfx::Context | |
| m_colorPaletteDirty (defined in bgfx::Context) | bgfx::Context | |
| m_debug (defined in bgfx::Context) | bgfx::Context | |
| m_declRef (defined in bgfx::Context) | bgfx::Context | |
| m_dynamicIndexBufferHandle (defined in bgfx::Context) | bgfx::Context | |
| m_dynamicIndexBuffers (defined in bgfx::Context) | bgfx::Context | |
| m_dynamicVertexBufferHandle (defined in bgfx::Context) | bgfx::Context | |
| m_dynamicVertexBuffers (defined in bgfx::Context) | bgfx::Context | |
| m_dynIndexBufferAllocator (defined in bgfx::Context) | bgfx::Context | |
| m_dynVertexBufferAllocator (defined in bgfx::Context) | bgfx::Context | |
| m_encoder (defined in bgfx::Context) | bgfx::Context | |
| m_encoder0 (defined in bgfx::Context) | bgfx::Context | |
| m_encoderApiLock (defined in bgfx::Context) | bgfx::Context | |
| m_encoderEndSem (defined in bgfx::Context) | bgfx::Context | |
| m_encoderHandle (defined in bgfx::Context) | bgfx::Context | |
| m_encoderStats (defined in bgfx::Context) | bgfx::Context | |
| m_exit (defined in bgfx::Context) | bgfx::Context | |
| m_flipAfterRender (defined in bgfx::Context) | bgfx::Context | |
| m_frame (defined in bgfx::Context) | bgfx::Context | |
| m_frameBufferHandle (defined in bgfx::Context) | bgfx::Context | |
| m_frameBufferRef (defined in bgfx::Context) | bgfx::Context | |
| m_frameTimeLast (defined in bgfx::Context) | bgfx::Context | |
| m_freeDynamicIndexBufferHandle (defined in bgfx::Context) | bgfx::Context | |
| m_freeDynamicVertexBufferHandle (defined in bgfx::Context) | bgfx::Context | |
| m_freeOcclusionQueryHandle (defined in bgfx::Context) | bgfx::Context | |
| m_indexBufferHandle (defined in bgfx::Context) | bgfx::Context | |
| m_indexBuffers (defined in bgfx::Context) | bgfx::Context | |
| m_init (defined in bgfx::Context) | bgfx::Context | |
| m_initState (defined in bgfx::Context) | bgfx::Context | |
| m_initSyncOptional (defined in bgfx::Context) | bgfx::Context | |
| m_lastEncoderStats (defined in bgfx::Context) | bgfx::Context | |
| m_lastNumEncoderStats (defined in bgfx::Context) | bgfx::Context | |
| m_lastNumViewStats (defined in bgfx::Context) | bgfx::Context | |
| m_lastPerfStats (defined in bgfx::Context) | bgfx::Context | |
| m_lastViewStats (defined in bgfx::Context) | bgfx::Context | |
| m_numEncoderStats (defined in bgfx::Context) | bgfx::Context | |
| m_numFreeDynamicIndexBufferHandles (defined in bgfx::Context) | bgfx::Context | |
| m_numFreeDynamicVertexBufferHandles (defined in bgfx::Context) | bgfx::Context | |
| m_numFreeOcclusionQueryHandles (defined in bgfx::Context) | bgfx::Context | |
| m_occlusionQueryHandle (defined in bgfx::Context) | bgfx::Context | |
| m_perfStatsApiLock (defined in bgfx::Context) | bgfx::Context | |
| m_programHandle (defined in bgfx::Context) | bgfx::Context | |
| m_programHashMap (defined in bgfx::Context) | bgfx::Context | |
| m_programRef (defined in bgfx::Context) | bgfx::Context | |
| m_render (defined in bgfx::Context) | bgfx::Context | |
| m_renderCtx (defined in bgfx::Context) | bgfx::Context | |
| m_rendererInitialized (defined in bgfx::Context) | bgfx::Context | |
| m_renderMain (defined in bgfx::Context) | bgfx::Context | |
| m_renderNoop (defined in bgfx::Context) | bgfx::Context | |
| m_renderSem (defined in bgfx::Context) | bgfx::Context | |
| m_resourceApiLock (defined in bgfx::Context) | bgfx::Context | |
| m_rtMemoryUsed (defined in bgfx::Context) | bgfx::Context | |
| m_seq (defined in bgfx::Context) | bgfx::Context | |
| m_shaderBufferHandle (defined in bgfx::Context) | bgfx::Context | |
| m_shaderBufferMemoryUsed (defined in bgfx::Context) | bgfx::Context | |
| m_shaderBufferRef (defined in bgfx::Context) | bgfx::Context | |
| m_shaderHandle (defined in bgfx::Context) | bgfx::Context | |
| m_shaderHashMap (defined in bgfx::Context) | bgfx::Context | |
| m_shaderRef (defined in bgfx::Context) | bgfx::Context | |
| m_singleThreaded (defined in bgfx::Context) | bgfx::Context | |
| m_skipFlip (defined in bgfx::Context) | bgfx::Context | |
| m_submit (defined in bgfx::Context) | bgfx::Context | |
| m_suspended (defined in bgfx::Context) | bgfx::Context | |
| m_tempKeys (defined in bgfx::Context) | bgfx::Context | |
| m_tempValues (defined in bgfx::Context) | bgfx::Context | |
| m_textureHandle (defined in bgfx::Context) | bgfx::Context | |
| m_textureMemoryUsed (defined in bgfx::Context) | bgfx::Context | |
| m_textureRef (defined in bgfx::Context) | bgfx::Context | |
| m_texturesGuarded (defined in bgfx::Context) | bgfx::Context | |
| m_textureUpdateBatch (defined in bgfx::Context) | bgfx::Context | |
| m_textVideoMemBlitter (defined in bgfx::Context) | bgfx::Context | |
| m_thread (defined in bgfx::Context) | bgfx::Context | |
| m_uniformHandle (defined in bgfx::Context) | bgfx::Context | |
| m_uniformHashMap (defined in bgfx::Context) | bgfx::Context | |
| m_uniformRef (defined in bgfx::Context) | bgfx::Context | |
| m_vertexBufferHandle (defined in bgfx::Context) | bgfx::Context | |
| m_vertexBuffers (defined in bgfx::Context) | bgfx::Context | |
| m_vertexDeclHandle (defined in bgfx::Context) | bgfx::Context | |
| m_view (defined in bgfx::Context) | bgfx::Context | |
| m_viewRemap (defined in bgfx::Context) | bgfx::Context | |
| ProgramHashMap typedef (defined in bgfx::Context) | bgfx::Context | |
| rendererExecCommands(::bgfx::CommandBuffer &_cmdbuf) (defined in bgfx::Context) | bgfx::Context | |
| renderFrame(int _msecs) (defined in bgfx::Context) | bgfx::Context | |
| renderThread(::bx::Thread *, void *) (defined in bgfx::Context) | bgfx::Context | static |
| resetView(ushort _id) (defined in bgfx::Context) | bgfx::Context | |
| resizeTexture(::bgfx::TextureHandle _handle, ushort _width, ushort _height, uchar _numMips, ushort _numLayers) (defined in bgfx::Context) | bgfx::Context | |
| setName(::bgfx::Handle _handle, ::bx::StringView const &_name) (defined in bgfx::Context) | bgfx::Context | |
| shaderDecRef(::bgfx::ShaderHandle _handle) (defined in bgfx::Context) | bgfx::Context | |
| ShaderHashMap typedef (defined in bgfx::Context) | bgfx::Context | |
| swap() (defined in bgfx::Context) | bgfx::Context | |
| textureDecRef(::bgfx::TextureHandle _handle) (defined in bgfx::Context) | bgfx::Context | |
| TextureUpdateBatch typedef (defined in bgfx::Context) | bgfx::Context | |
| UniformHashMap typedef (defined in bgfx::Context) | bgfx::Context | |
| update(::bgfx::ShaderBufferHandle _handle, uint _offset, ::bgfx::Memory const *_mem) (defined in bgfx::Context) | bgfx::Context | |
| update(::bgfx::DynamicIndexBufferHandle _handle, uint _startIndex, ::bgfx::Memory const *_mem) (defined in bgfx::Context) | bgfx::Context | |
| update(::bgfx::DynamicVertexBufferHandle _handle, uint _startVertex, ::bgfx::Memory const *_mem) (defined in bgfx::Context) | bgfx::Context | |
| updateOffset(::bgfx::DynamicIndexBufferHandle _handle, uint _offset, uint _declStride, ::bgfx::Memory const *_mem) (defined in bgfx::Context) | bgfx::Context | |
| updateOffset(::bgfx::DynamicVertexBufferHandle _handle, uint _offset, uint _declStride, ::bgfx::Memory const *_mem) (defined in bgfx::Context) | bgfx::Context | |
| updateTexture(::bgfx::TextureHandle _handle, uchar _side, uchar _mip, ushort _x, ushort _y, ushort _z, ushort _width, ushort _height, ushort _depth, ushort _pitch, ::bgfx::Memory const *_mem) (defined in bgfx::Context) | bgfx::Context | |
| wrapExternalTexture(::bgfx::RendererType::Enum _type, void *_texturePtr) (defined in bgfx::Context) | bgfx::Context |