LeviLamina
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ScriptMovementBasicComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/scripting/modules/minecraft/components/MovementScriptActorComponent.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Scripting { struct ClassBinding; }
11// clang-format on
12
13namespace ScriptModuleMinecraft {
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 virtual bool _isValid() const /*override*/;
20
21 virtual ~ScriptMovementBasicComponent() /*override*/ = default;
22 // NOLINTEND
23
24public:
25 // static functions
26 // NOLINTBEGIN
27 MCAPI static ::Scripting::ClassBinding _bind();
28
29 MCAPI static ::Scripting::ClassBinding _bindV010();
30 // NOLINTEND
31
32public:
33 // virtual function thunks
34 // NOLINTBEGIN
35 MCAPI bool $_isValid() const;
36
37
38 // NOLINTEND
39
40public:
41 // vftables
42 // NOLINTBEGIN
43 MCNAPI static void** $vftable();
44 // NOLINTEND
45};
46
47} // namespace ScriptModuleMinecraft
Definition MovementScriptActorComponent.h:18
Definition ScriptMovementBasicComponent.h:15
Definition ClassBinding.h:19