LeviLamina
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ActorDataFlagComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/vanilla_components/ActorDataComponentBase.h"
7#include "mc/world/actor/ActorFlags.h"
8
9struct ActorDataFlagComponent : public ::ActorDataComponentBase<::std::bitset<126>> {
10public:
11 // member functions
12 // NOLINTBEGIN
13 MCAPI bool getStatusFlag(::ActorFlags flag) const;
14 // NOLINTEND
15
16public:
17 // static variables
18 // NOLINTBEGIN
19 MCAPI static ::std::bitset<126> const& ALL_HIGHER_ONES();
20
21 MCAPI static ::std::bitset<126> const& ALL_LOWER_ONES();
22 // NOLINTEND
23};
Definition ActorDataComponentBase.h:6
Definition ActorDataFlagComponent.h:9