LeviLamina
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ActorDataFlagComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/vanilla_components/ActorDataComponentBase.h"
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struct
ActorDataFlagComponent
:
public
::ActorDataComponentBase
<::std::bitset<120>> {
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::std::optional<::std::bitset<120>> setFlags(::std::bitset<120>& bitset, uint64 flags,
int
id
);
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// NOLINTEND
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public
:
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// static variables
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// NOLINTBEGIN
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MCAPI static ::std::bitset<120>
const
& ALL_HIGHER_ONES();
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MCAPI static ::std::bitset<120>
const
& ALL_LOWER_ONES();
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// NOLINTEND
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};
ActorDataComponentBase
Definition
ActorDataComponentBase.h:6
ActorDataFlagComponent
Definition
ActorDataFlagComponent.h:8
src
mc
deps
vanilla_components
ActorDataFlagComponent.h
Generated on Sat Apr 26 2025 05:55:32 for LeviLamina by
1.12.0