LeviLamina
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ActorDataFlagComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/vanilla_components/ActorDataComponentBase.h"
7
8struct ActorDataFlagComponent : public ::ActorDataComponentBase<::std::bitset<120>> {
9public:
10 // static functions
11 // NOLINTBEGIN
12 MCAPI static ::std::optional<::std::bitset<120>> setFlags(::std::bitset<120>& bitset, uint64 flags, int id);
13 // NOLINTEND
14
15public:
16 // static variables
17 // NOLINTBEGIN
18 MCAPI static ::std::bitset<120> const& ALL_HIGHER_ONES();
19
20 MCAPI static ::std::bitset<120> const& ALL_LOWER_ONES();
21 // NOLINTEND
22};
Definition ActorDataComponentBase.h:6
Definition ActorDataFlagComponent.h:8