LeviLamina
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PlayerDisconnectEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/WeakEntityRef.h"
7
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<8, 24, ::WeakEntityRef> mPlayer;
13 // NOLINTEND
14
15public:
16 // member functions
17 // NOLINTBEGIN
19 // NOLINTEND
20
21public:
22 // destructor thunk
23 // NOLINTBEGIN
24 MCNAPI void $dtor();
25 // NOLINTEND
26};
Definition PlayerDisconnectEvent.h:8
MCAPI ~PlayerDisconnectEvent()