LeviLamina
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DeviceIdManager_Win32.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/application/device/DeviceIdManager_Common.h"
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namespace
Bedrock {
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class
DeviceIdManager_Win32
:
public
::Bedrock::DeviceIdManager_Common
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 6
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virtual
void
_initializePlatform(
bool
const
)
/*override*/
;
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// vIndex: 0
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virtual
~DeviceIdManager_Win32
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
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}
// namespace Bedrock
Bedrock::DeviceIdManager_Common
Definition
DeviceIdManager_Common.h:17
Bedrock::DeviceIdManager_Win32
Definition
DeviceIdManager_Win32.h:10
src
mc
deps
application
win
device
DeviceIdManager_Win32.h
Generated on Sat Apr 26 2025 05:55:23 for LeviLamina by
1.12.0