LeviLamina
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ScriptPlayerLeaveBeforeEvent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
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// auto generated forward declare list
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// clang-format off
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namespace
ScriptModuleMinecraft {
class
ScriptPlayer; }
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namespace
Scripting {
struct
ClassBinding; }
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// clang-format on
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namespace
ScriptModuleMinecraft {
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struct
ScriptPlayerLeaveBeforeEvent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>>
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mPlayerHandle;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::Scripting::ClassBinding bind();
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// NOLINTEND
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};
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}
// namespace ScriptModuleMinecraft
ScriptModuleMinecraft::ScriptPlayerLeaveBeforeEvent
Definition
ScriptPlayerLeaveBeforeEvent.h:16
src-server
mc
scripting
modules
minecraft
events
ScriptPlayerLeaveBeforeEvent.h
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