LeviLamina
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ScriptPlayerLeaveBeforeEvent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
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// auto generated forward declare list
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// clang-format off
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class
Player
;
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namespace
ScriptModuleMinecraft {
class
ScriptPlayer
; }
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namespace
Scripting {
class
WeakLifetimeScope
; }
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namespace
Scripting {
struct
ClassBinding
; }
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// clang-format on
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namespace
ScriptModuleMinecraft {
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struct
ScriptPlayerLeaveBeforeEvent {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>>
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mPlayerHandle;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ScriptPlayerLeaveBeforeEvent();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI ScriptPlayerLeaveBeforeEvent(
::Player
const
& player,
::Scripting::WeakLifetimeScope
const
& scope);
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::Scripting::ClassBinding bind();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(
::Player
const
& player,
::Scripting::WeakLifetimeScope
const
& scope);
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// NOLINTEND
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};
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}
// namespace ScriptModuleMinecraft
Player
Definition
Player.h:137
ScriptModuleMinecraft::ScriptPlayer
Definition
ScriptPlayer.h:56
Scripting::WeakLifetimeScope
Definition
WeakLifetimeScope.h:14
Scripting::ClassBinding
Definition
ClassBinding.h:19
src
mc
scripting
modules
minecraft
events
ScriptPlayerLeaveBeforeEvent.h
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for LeviLamina by
1.16.1