LeviLamina
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IScene.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace OreUI {
6
7class IScene {
8public:
9 // virtual functions
10 // NOLINTBEGIN
11 virtual ~IScene() = default;
12
13 virtual void onLoadFailed(char const*, char const*) = 0;
14
15 virtual void onViewReused() = 0;
16
17 virtual void onReusedViewReleased() = 0;
18
19 virtual bool isInputEnabled() const = 0;
20 // NOLINTEND
21
22public:
23 // virtual function thunks
24 // NOLINTBEGIN
25
26 // NOLINTEND
27};
28
29} // namespace OreUI
Definition IScene.h:7