LeviLamina
Loading...
Searching...
No Matches
ActorAnimationControllerStateTransition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/molang/ExpressionNode.h"
7
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<8, 32, ::std::string> mTargetStateName;
13 ::ll::TypedStorage<8, 8, uint64> mTargetStateIndex;
14 ::ll::TypedStorage<8, 16, ::ExpressionNode> mTransitionExpression;
15 // NOLINTEND
16};
Definition ActorAnimationControllerStateTransition.h:8