5struct AdventureSettings {
9 ::ll::TypedStorage<1, 1, bool> noPvM;
10 ::ll::TypedStorage<1, 1, bool> noMvP;
11 ::ll::TypedStorage<1, 1, bool> immutableWorld;
12 ::ll::TypedStorage<1, 1, bool> showNameTags;
13 ::ll::TypedStorage<1, 1, bool> autoJump;
19 MCAPI AdventureSettings();
21 MCAPI
bool operator==(::AdventureSettings
const& compareValue)
const;