LeviLamina
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AdventureSettings.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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struct
AdventureSettings
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<1, 1, bool> noPvM;
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::ll::TypedStorage<1, 1, bool> noMvP;
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::ll::TypedStorage<1, 1, bool> immutableWorld;
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::ll::TypedStorage<1, 1, bool> showNameTags;
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::ll::TypedStorage<1, 1, bool> autoJump;
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// NOLINTEND
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};
AdventureSettings
Definition
AdventureSettings.h:5
src
mc
world
level
storage
AdventureSettings.h
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