17class HappyGhast :
public ::Animal {
21 ::ll::TypedStorage<8, 8, uint64> mRidingLoop;
31 virtual ~HappyGhast() ;
35 virtual void reloadHardcodedClient(::ActorInitializationMethod method) ;
37 virtual void normalTick() ;
39 virtual float getShadowRadius()
const ;
41 virtual void aiStep() ;
75 MCAPI
void $reloadHardcodedClient(::ActorInitializationMethod method);
77 MCAPI
void $normalTick();
79 MCFOLD
float $getShadowRadius()
const;
Definition EntityContext.h:16