LeviLamina
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PlayerDestroyProgressCacheComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/ItemDescriptor.h"
7
8struct PlayerDestroyProgressCacheComponent {
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<1, 2, ::std::optional<bool>> mCurrentToolIsOptimalToolForMining;
13 ::ll::TypedStorage<4, 8, ::std::optional<float>> mCurrentToolBlockDestroySpeed;
14 ::ll::TypedStorage<8, 8, uint64> mLastBlockBeingDestroyed;
15 ::ll::TypedStorage<8, 16, ::ItemDescriptor> mLastItemUsedToDestroy;
16 // NOLINTEND
17
18public:
19 // prevent constructor by default
20 PlayerDestroyProgressCacheComponent();
21
22public:
23 // member functions
24 // NOLINTBEGIN
25 MCAPI explicit PlayerDestroyProgressCacheComponent(uint64 initBlock);
26
27 MCAPI void reset();
28 // NOLINTEND
29
30public:
31 // constructor thunks
32 // NOLINTBEGIN
33 MCAPI void* $ctor(uint64 initBlock);
34 // NOLINTEND
35};