LeviLamina
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WoodlandMansionPieces::MansionPiecePlacer Member List

This is the complete list of members for WoodlandMansionPieces::MansionPiecePlacer, including all inherited members.

_addRoom1x1(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::BlockPos const &roomPos, ::Rotation rotation, uchar doorDir, ::WoodlandMansionPieces::FloorRoomCollection &rooms)WoodlandMansionPieces::MansionPiecePlacer
_addRoom1x2(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::BlockPos const &roomPos, ::Rotation rotation, uchar roomDir, uchar doorDir, ::WoodlandMansionPieces::FloorRoomCollection &rooms, bool isStairsRoom)WoodlandMansionPieces::MansionPiecePlacer
_addRoom2x2(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::BlockPos const &roomPos, ::Rotation rotation, uchar roomDir, uchar doorDir, ::WoodlandMansionPieces::FloorRoomCollection &rooms)WoodlandMansionPieces::MansionPiecePlacer
_addRoom2x2Secret(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::BlockPos const &roomPos, ::Rotation rotation, ::WoodlandMansionPieces::FloorRoomCollection &rooms)WoodlandMansionPieces::MansionPiecePlacer
_createRoof(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::BlockPos const &roofOrigin, ::Rotation rotation, ::WoodlandMansionPieces::SimpleGrid &grid, ::WoodlandMansionPieces::SimpleGrid *aboveGrid)WoodlandMansionPieces::MansionPiecePlacer
_entrance(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::WoodlandMansionPieces::PlacementData &data)WoodlandMansionPieces::MansionPiecePlacer
_traverseInnerTurn(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::WoodlandMansionPieces::PlacementData &data)WoodlandMansionPieces::MansionPiecePlacer
_traverseOuterWalls(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::WoodlandMansionPieces::PlacementData &data, ::WoodlandMansionPieces::SimpleGrid &grid, uchar gridDirection, int startX, int startY, int endX, int endY)WoodlandMansionPieces::MansionPiecePlacer
_traverseTurn(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::WoodlandMansionPieces::PlacementData &data)WoodlandMansionPieces::MansionPiecePlacer
_traverseWallPiece(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::WoodlandMansionPieces::PlacementData &data)WoodlandMansionPieces::MansionPiecePlacer
createMansion(::BlockPos const &origin, ::Rotation rotation, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::WoodlandMansionPieces::MansionGrid &mansion)WoodlandMansionPieces::MansionPiecePlacer
MansionPiecePlacer(MansionPiecePlacer const &) (defined in WoodlandMansionPieces::MansionPiecePlacer)WoodlandMansionPieces::MansionPiecePlacer
MansionPiecePlacer() (defined in WoodlandMansionPieces::MansionPiecePlacer)WoodlandMansionPieces::MansionPiecePlacer
mUnk8d326a (defined in WoodlandMansionPieces::MansionPiecePlacer)WoodlandMansionPieces::MansionPiecePlacer
mUnka4720e (defined in WoodlandMansionPieces::MansionPiecePlacer)WoodlandMansionPieces::MansionPiecePlacer
mUnkc9fbcb (defined in WoodlandMansionPieces::MansionPiecePlacer)WoodlandMansionPieces::MansionPiecePlacer
mUnkda958b (defined in WoodlandMansionPieces::MansionPiecePlacer)WoodlandMansionPieces::MansionPiecePlacer
operator=(MansionPiecePlacer const &) (defined in WoodlandMansionPieces::MansionPiecePlacer)WoodlandMansionPieces::MansionPiecePlacer