3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/model/geom/ModelPart.h"
7#include "mc/client/model/models/Model.h"
8#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
14 ::ll::TypedStorage<8, 576, ::ModelPart> mFlag;
15 ::ll::TypedStorage<8, 576, ::ModelPart> mPole;
16 ::ll::TypedStorage<8, 576, ::ModelPart> mLongPole;
17 ::ll::TypedStorage<8, 576, ::ModelPart> mBar;
18 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mBannerMaterial;
19 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mBannerPoleMaterial;
29 virtual ~BannerModel() ;
35 MCAPI BannerModel(uint textureWidth, uint textureHeight);
41 MCAPI
void* $ctor(uint textureWidth, uint textureHeight);
Definition BannerModel.h:5
static MCAPI void ** $vftable()