3#include "mc/_HeaderOutputPredefine.h"
5namespace UI::Resources {
11 ::ll::TypedStorage<8, 32, ::std::string> identifier;
12 ::ll::TypedStorage<8, 32, ::std::string> path;
13 ::ll::TypedStorage<8, 32, ::std::string> uvSize;
14 ::ll::TypedStorage<8, 32, ::std::string> uvScale;
15 ::ll::TypedStorage<8, 32, ::std::string> nineSliceSize;
20 ResolvedTextureData& operator=(ResolvedTextureData
const&);
21 ResolvedTextureData(ResolvedTextureData
const&);
22 ResolvedTextureData();
27 MCAPI ResolvedTextureData(::UI::Resources::ResolvedTextureData&&);
29 MCAPI ~ResolvedTextureData();
35 MCFOLD
void* $ctor(::UI::Resources::ResolvedTextureData&&);
Definition ResolvedTextureData.h:7