LeviLamina
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FeatureLoading.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/util/json_util/JsonParseState.h"
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#include "mc/util/json_util/JsonSchemaObjectNode.h"
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#include "mc/world/level/levelgen/feature/feature_loading/ConcreteFeatureHolder.h"
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// auto generated forward declare list
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// clang-format off
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class
ScatterFeature
;
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namespace
FeatureLoading {
struct
FeatureRootParseContext
; }
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namespace
JsonUtil {
class
EmptyClass
; }
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// clang-format on
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namespace
FeatureLoading {
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// functions
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// NOLINTBEGIN
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MCAPI
void
_addScatterParamsLegacySchema(
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::JsonUtil::JsonSchemaObjectNode<
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::JsonUtil::JsonParseState<::JsonUtil::EmptyClass, ::FeatureLoading::FeatureRootParseContext>,
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::FeatureLoading::ConcreteFeatureHolder<::ScatterFeature>>& schemaNode
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);
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// NOLINTEND
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}
// namespace FeatureLoading
JsonUtil::EmptyClass
Definition
EmptyClass.h:7
ScatterFeature
Definition
ScatterFeature.h:20
FeatureLoading::FeatureRootParseContext
Definition
FeatureRootParseContext.h:15
src
mc
world
level
levelgen
feature
feature_loading
FeatureLoading.h
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