LeviLamina
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ScriptActorType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7#include "mc/deps/scripting/runtime/Result.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptDynamicPropertiesDefinition; }
12// clang-format on
13
14namespace ScriptModuleMinecraft {
15
17public:
18 // member variables
19 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
25 ScriptActorType& operator=(ScriptActorType const&);
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI ::Scripting::Result<void> addDynamicPropertiesDefinition(
33 ::ScriptModuleMinecraft::ScriptDynamicPropertiesDefinition const& dynamicPropertiesDefinition
34 );
35
36 MCAPI ::std::string getId() const;
37 // NOLINTEND
38
39public:
40 // static functions
41 // NOLINTBEGIN
42 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::ScriptActorType> bind();
43 // NOLINTEND
44};
45
46} // namespace ScriptModuleMinecraft
Definition ScriptActorType.h:16
Definition ScriptDynamicPropertiesDefinition.h:19
Definition Alias.h:14