LeviLamina
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PlayerContainerSetter.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/inventory/network/IPlayerContainerSetter.h"
7
8// auto generated forward declare list
9// clang-format off
10class ItemStack;
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
18 // NOLINTEND
19
20public:
21 // prevent constructor by default
25
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 // vIndex: 0
30 virtual ~PlayerContainerSetter() /*override*/ = default;
31
32 // vIndex: 1
33 virtual void setArmor(int slot, ::ItemStack const& item) /*override*/;
34
35 // vIndex: 2
36 virtual void setOffhandSlot(::ItemStack const& item) /*override*/;
37
38 // vIndex: 3
39 virtual void setPlayerUIItem(int slot, ::ItemStack const& item) /*override*/;
40 // NOLINTEND
41
42public:
43 // destructor thunk
44 // NOLINTBEGIN
45
46 // NOLINTEND
47
48public:
49 // virtual function thunks
50 // NOLINTBEGIN
51 MCAPI void $setArmor(int slot, ::ItemStack const& item);
52
53 MCAPI void $setOffhandSlot(::ItemStack const& item);
54
55 MCAPI void $setPlayerUIItem(int slot, ::ItemStack const& item);
56 // NOLINTEND
57
58public:
59 // vftables
60 // NOLINTBEGIN
61 MCAPI static void** $vftable();
62 // NOLINTEND
63};
Definition IPlayerContainerSetter.h:10
Definition ItemStack.h:25
Definition PlayerContainerSetter.h:13
Definition Alias.h:14