LeviLamina
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Weather Member List

This is the complete list of members for Weather, including all inherited members.

$addBiomeTintedParticleEffect(::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >) (defined in LevelListener)LevelListener
$addBreakingItemParticleEffect(::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) (defined in LevelListener)LevelListener
$addParticleEffect(::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) (defined in LevelListener)LevelListener
$addTerrainParticleEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener)LevelListener
$addTerrainSlideEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener)LevelListener
$allChanged() (defined in LevelListener)LevelListener
$dtor() (defined in LevelListener)LevelListener
$levelEvent(::SharedTypes::Legacy::LevelEvent type, ::Vec3 const &, int data) (defined in Weather)Weather
$onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) (defined in BlockSourceListener)BlockSourceListener
$onBlockChanged(::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) (defined in BlockSourceListener)BlockSourceListener
$onBlockEntityChanged(::BlockSource &source, ::BlockActor &te) (defined in BlockSourceListener)BlockSourceListener
$onBlockEvent(::BlockSource &source, int x, int y, int z, int b0, int b1) (defined in BlockSourceListener)BlockSourceListener
$onBrightnessChanged(::BlockSource &source, ::BlockPos const &pos) (defined in BlockSourceListener)BlockSourceListener
$onChunkLoaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener)LevelListener
$onChunkReloaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener)LevelListener
$onChunkUnloaded(::LevelChunk &) (defined in LevelListener)LevelListener
$onEntityAdded(::Actor &) (defined in LevelListener)LevelListener
$onEntityChanged(::BlockSource &source, ::Actor &entity) (defined in BlockSourceListener)BlockSourceListener
$onEntityRemoved(::Actor &) (defined in LevelListener)LevelListener
$onLevelDataCommandsChanged(bool) (defined in LevelListener)LevelListener
$onLevelDataWorldTemplateOptionsUnlocked() (defined in LevelListener)LevelListener
$onLevelDestruction(::std::string const &) (defined in LevelListener)LevelListener
$onSourceCreated(::BlockSource &source) (defined in BlockSourceListener)BlockSourceListener
$onSourceDestroyed(::BlockSource &source) (defined in BlockSourceListener)BlockSourceListener
$onSubChunkLoaded(::ChunkSource &, ::LevelChunk &, short, bool) (defined in LevelListener)LevelListener
$playerListChanged() (defined in LevelListener)LevelListener
$playMusic(::std::string const &, ::Vec3 const &, float, float) (defined in LevelListener)LevelListener
$playStreamingMusic(::std::string const &, int, int, int) (defined in LevelListener)LevelListener
$sendServerLegacyParticle(::ParticleType, ::Vec3 const &, ::Vec3 const &, int) (defined in LevelListener)LevelListener
$takePicture(::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) (defined in LevelListener)LevelListener
$vftable()Weatherstatic
addBiomeTintedParticleEffect(::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >) (defined in LevelListener)LevelListenervirtual
addBreakingItemParticleEffect(::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) (defined in LevelListener)LevelListenervirtual
addParticleEffect(::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) (defined in LevelListener)LevelListenervirtual
addTerrainParticleEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener)LevelListenervirtual
addTerrainSlideEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener)LevelListenervirtual
allChanged() (defined in LevelListener)LevelListenervirtual
calcLightningCycleTime(::IRandom &random) (defined in Weather)Weatherstatic
calcRainCycleTime(::IRandom &random) (defined in Weather)Weatherstatic
calcSnowBlockDepth(::BlockSource &region, ::BlockPos const &pos, int maxLayerDepth) const (defined in Weather)Weather
canPlaceTopSnow(::BlockSource &region, ::BlockPos const &pos, bool fromFallingSnow, bool checkSnowDepthLevel, int *newHeightAfterPlacement) const (defined in Weather)Weather
isPrecipitatingAt(::BlockSource &region, ::BlockPos const &pos) const (defined in Weather)Weather
isRainingAt(::BlockSource &region, ::BlockPos const &pos) const (defined in Weather)Weather
levelEvent(::SharedTypes::Legacy::LevelEvent type, ::Vec3 const &, int data) (defined in Weather)Weathervirtual
levelEvent(::SharedTypes::Legacy::LevelEvent, ::CompoundTag const &) (defined in LevelListener)LevelListenervirtual
mDimension (defined in Weather)Weather
mFogLevel (defined in Weather)Weather
mLightningLevel (defined in Weather)Weather
mNoise (defined in Weather)Weather
mOldLightningLevel (defined in Weather)Weather
mOldRainLevel (defined in Weather)Weather
mRainLevel (defined in Weather)Weather
mRandom (defined in Weather)Weather
mSkyFlashTime (defined in Weather)Weather
mTargetLightningLevel (defined in Weather)Weather
mTargetRainLevel (defined in Weather)Weather
mTick (defined in Weather)Weather
onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) (defined in BlockSourceListener)BlockSourceListenervirtual
onBlockChanged(::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) (defined in BlockSourceListener)BlockSourceListenervirtual
onBlockEntityChanged(::BlockSource &source, ::BlockActor &te) (defined in BlockSourceListener)BlockSourceListenervirtual
onBlockEvent(::BlockSource &source, int x, int y, int z, int b0, int b1) (defined in BlockSourceListener)BlockSourceListenervirtual
onBrightnessChanged(::BlockSource &source, ::BlockPos const &pos) (defined in BlockSourceListener)BlockSourceListenervirtual
onChunkLoaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener)LevelListenervirtual
onChunkReloaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener)LevelListenervirtual
onChunkUnloaded(::LevelChunk &) (defined in LevelListener)LevelListenervirtual
onEntityAdded(::Actor &) (defined in LevelListener)LevelListenervirtual
onEntityChanged(::BlockSource &source, ::Actor &entity) (defined in BlockSourceListener)BlockSourceListenervirtual
onEntityRemoved(::Actor &) (defined in LevelListener)LevelListenervirtual
onLevelDataCommandsChanged(bool) (defined in LevelListener)LevelListenervirtual
onLevelDataWorldTemplateOptionsUnlocked() (defined in LevelListener)LevelListenervirtual
onLevelDestruction(::std::string const &) (defined in LevelListener)LevelListenervirtual
onSourceCreated(::BlockSource &source) (defined in BlockSourceListener)BlockSourceListenervirtual
onSourceDestroyed(::BlockSource &source) (defined in BlockSourceListener)BlockSourceListenervirtual
onSubChunkLoaded(::ChunkSource &, ::LevelChunk &, short, bool) (defined in LevelListener)LevelListenervirtual
operator=(Weather const &) (defined in Weather)Weather
playerListChanged() (defined in LevelListener)LevelListenervirtual
playMusic(::std::string const &, ::Vec3 const &, float, float) (defined in LevelListener)LevelListenervirtual
playStreamingMusic(::std::string const &, int, int, int) (defined in LevelListener)LevelListenervirtual
rebuildTopSnowToDepth(::BlockSource &region, ::BlockPos const &testPos, int desiredDepth) (defined in Weather)Weatherstatic
sendServerLegacyParticle(::ParticleType, ::Vec3 const &, ::Vec3 const &, int) (defined in LevelListener)LevelListenervirtual
serverTick() (defined in Weather)Weather
stop() (defined in Weather)Weather
takePicture(::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) (defined in LevelListener)LevelListenervirtual
tryToPlaceTopSnow(::BlockSource &region, ::BlockPos const &pos, bool fromFallingSnow, bool fillLowerNeighborsFirst) (defined in Weather)Weather
Weather(Weather const &) (defined in Weather)Weather
Weather() (defined in Weather)Weather
~BlockSourceListener() (defined in BlockSourceListener)BlockSourceListenervirtual
~LevelListener() (defined in LevelListener)LevelListenervirtual
~Weather()=default (defined in Weather)Weathervirtual