LeviLamina
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This is the complete list of members for Weather, including all inherited members.
$addBiomeTintedParticleEffect(::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >) (defined in LevelListener) | LevelListener | |
$addBreakingItemParticleEffect(::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) (defined in LevelListener) | LevelListener | |
$addParticleEffect(::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) (defined in LevelListener) | LevelListener | |
$addTerrainParticleEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener) | LevelListener | |
$addTerrainSlideEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener) | LevelListener | |
$allChanged() (defined in LevelListener) | LevelListener | |
$dtor() (defined in LevelListener) | LevelListener | |
$levelEvent(::SharedTypes::Legacy::LevelEvent type, ::Vec3 const &, int data) (defined in Weather) | Weather | |
$onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) (defined in BlockSourceListener) | BlockSourceListener | |
$onBlockChanged(::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) (defined in BlockSourceListener) | BlockSourceListener | |
$onBlockEntityChanged(::BlockSource &source, ::BlockActor &te) (defined in BlockSourceListener) | BlockSourceListener | |
$onBlockEvent(::BlockSource &source, int x, int y, int z, int b0, int b1) (defined in BlockSourceListener) | BlockSourceListener | |
$onBrightnessChanged(::BlockSource &source, ::BlockPos const &pos) (defined in BlockSourceListener) | BlockSourceListener | |
$onChunkLoaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener) | LevelListener | |
$onChunkReloaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener) | LevelListener | |
$onChunkUnloaded(::LevelChunk &) (defined in LevelListener) | LevelListener | |
$onEntityAdded(::Actor &) (defined in LevelListener) | LevelListener | |
$onEntityChanged(::BlockSource &source, ::Actor &entity) (defined in BlockSourceListener) | BlockSourceListener | |
$onEntityRemoved(::Actor &) (defined in LevelListener) | LevelListener | |
$onLevelDataCommandsChanged(bool) (defined in LevelListener) | LevelListener | |
$onLevelDataWorldTemplateOptionsUnlocked() (defined in LevelListener) | LevelListener | |
$onLevelDestruction(::std::string const &) (defined in LevelListener) | LevelListener | |
$onSourceCreated(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | |
$onSourceDestroyed(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | |
$onSubChunkLoaded(::ChunkSource &, ::LevelChunk &, short, bool) (defined in LevelListener) | LevelListener | |
$playerListChanged() (defined in LevelListener) | LevelListener | |
$playMusic(::std::string const &, ::Vec3 const &, float, float) (defined in LevelListener) | LevelListener | |
$playStreamingMusic(::std::string const &, int, int, int) (defined in LevelListener) | LevelListener | |
$sendServerLegacyParticle(::ParticleType, ::Vec3 const &, ::Vec3 const &, int) (defined in LevelListener) | LevelListener | |
$takePicture(::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) (defined in LevelListener) | LevelListener | |
$vftable() | Weather | static |
addBiomeTintedParticleEffect(::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >) (defined in LevelListener) | LevelListener | virtual |
addBreakingItemParticleEffect(::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) (defined in LevelListener) | LevelListener | virtual |
addParticleEffect(::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) (defined in LevelListener) | LevelListener | virtual |
addTerrainParticleEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener) | LevelListener | virtual |
addTerrainSlideEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener) | LevelListener | virtual |
allChanged() (defined in LevelListener) | LevelListener | virtual |
calcLightningCycleTime(::IRandom &random) (defined in Weather) | Weather | static |
calcRainCycleTime(::IRandom &random) (defined in Weather) | Weather | static |
calcSnowBlockDepth(::BlockSource ®ion, ::BlockPos const &pos, int maxLayerDepth) const (defined in Weather) | Weather | |
canPlaceTopSnow(::BlockSource ®ion, ::BlockPos const &pos, bool fromFallingSnow, bool checkSnowDepthLevel, int *newHeightAfterPlacement) const (defined in Weather) | Weather | |
isPrecipitatingAt(::BlockSource ®ion, ::BlockPos const &pos) const (defined in Weather) | Weather | |
isRainingAt(::BlockSource ®ion, ::BlockPos const &pos) const (defined in Weather) | Weather | |
levelEvent(::SharedTypes::Legacy::LevelEvent type, ::Vec3 const &, int data) (defined in Weather) | Weather | virtual |
levelEvent(::SharedTypes::Legacy::LevelEvent, ::CompoundTag const &) (defined in LevelListener) | LevelListener | virtual |
mDimension (defined in Weather) | Weather | |
mFogLevel (defined in Weather) | Weather | |
mLightningLevel (defined in Weather) | Weather | |
mNoise (defined in Weather) | Weather | |
mOldLightningLevel (defined in Weather) | Weather | |
mOldRainLevel (defined in Weather) | Weather | |
mRainLevel (defined in Weather) | Weather | |
mRandom (defined in Weather) | Weather | |
mSkyFlashTime (defined in Weather) | Weather | |
mTargetLightningLevel (defined in Weather) | Weather | |
mTargetRainLevel (defined in Weather) | Weather | |
mTick (defined in Weather) | Weather | |
onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onBlockChanged(::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onBlockEntityChanged(::BlockSource &source, ::BlockActor &te) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onBlockEvent(::BlockSource &source, int x, int y, int z, int b0, int b1) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onBrightnessChanged(::BlockSource &source, ::BlockPos const &pos) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onChunkLoaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener) | LevelListener | virtual |
onChunkReloaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener) | LevelListener | virtual |
onChunkUnloaded(::LevelChunk &) (defined in LevelListener) | LevelListener | virtual |
onEntityAdded(::Actor &) (defined in LevelListener) | LevelListener | virtual |
onEntityChanged(::BlockSource &source, ::Actor &entity) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onEntityRemoved(::Actor &) (defined in LevelListener) | LevelListener | virtual |
onLevelDataCommandsChanged(bool) (defined in LevelListener) | LevelListener | virtual |
onLevelDataWorldTemplateOptionsUnlocked() (defined in LevelListener) | LevelListener | virtual |
onLevelDestruction(::std::string const &) (defined in LevelListener) | LevelListener | virtual |
onSourceCreated(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onSourceDestroyed(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onSubChunkLoaded(::ChunkSource &, ::LevelChunk &, short, bool) (defined in LevelListener) | LevelListener | virtual |
operator=(Weather const &) (defined in Weather) | Weather | |
playerListChanged() (defined in LevelListener) | LevelListener | virtual |
playMusic(::std::string const &, ::Vec3 const &, float, float) (defined in LevelListener) | LevelListener | virtual |
playStreamingMusic(::std::string const &, int, int, int) (defined in LevelListener) | LevelListener | virtual |
rebuildTopSnowToDepth(::BlockSource ®ion, ::BlockPos const &testPos, int desiredDepth) (defined in Weather) | Weather | static |
sendServerLegacyParticle(::ParticleType, ::Vec3 const &, ::Vec3 const &, int) (defined in LevelListener) | LevelListener | virtual |
serverTick() (defined in Weather) | Weather | |
stop() (defined in Weather) | Weather | |
takePicture(::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) (defined in LevelListener) | LevelListener | virtual |
tryToPlaceTopSnow(::BlockSource ®ion, ::BlockPos const &pos, bool fromFallingSnow, bool fillLowerNeighborsFirst) (defined in Weather) | Weather | |
Weather(Weather const &) (defined in Weather) | Weather | |
Weather() (defined in Weather) | Weather | |
~BlockSourceListener() (defined in BlockSourceListener) | BlockSourceListener | virtual |
~LevelListener() (defined in LevelListener) | LevelListener | virtual |
~Weather()=default (defined in Weather) | Weather | virtual |