LeviLamina
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GameEditionProperties.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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class
GameEditionProperties {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 32>
mUnk1e1a36;
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// NOLINTEND
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public
:
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// prevent constructor by default
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GameEditionProperties& operator=(GameEditionProperties
const
&);
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GameEditionProperties(GameEditionProperties
const
&);
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GameEditionProperties();
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};
ll::UntypedStorage
Definition
Alias.h:14
src
mc
common
GameEditionProperties.h
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