LeviLamina
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BgfxContext.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace dragon::platform {
6
7struct BgfxContext {
8public:
9 // BgfxContext inner types declare
10 // clang-format off
11 struct DeviceLostInfo;
12 struct InitBegin;
13 struct InitBgfx;
14 struct InitEnd;
15 struct InitFinalize;
16 struct InitLoadCallback;
17 struct InitPending;
18 struct InitShaderSDK;
20 struct LocalResources;
21 struct RegisteredWindow;
22 // clang-format on
23
24 // BgfxContext inner types define
25 struct DeviceLostInfo {};
26
27 struct InitBegin {};
28
29 struct InitBgfx {};
30
31 struct InitEnd {};
32
33 struct InitFinalize {};
34
36
37 struct InitPending {};
38
39 struct InitShaderSDK {};
40
42
43 struct LocalResources {};
44
46};
47
48} // namespace dragon::platform
Definition BgfxContext.h:27
Definition BgfxContext.h:29
Definition BgfxContext.h:31
Definition BgfxContext.h:7