LeviLamina
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Texture.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/renderer/hal/ResourceBase.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace mce { class TextureNull; }
11// clang-format on
12
13namespace mce {
14
15class Texture : public ::mce::ResourceBase<::mce::TextureNull> {
16public:
17 // member variables
18 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
25 Texture& operator=(Texture const&);
26 Texture(Texture const&);
27 Texture();
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCNAPI ::mce::Texture& operator=(::mce::Texture&& texture);
33 // NOLINTEND
34};
35
36} // namespace mce
Definition Texture.h:15
MCAPI::mce::Texture & operator=(::mce::Texture &&texture)
Definition Alias.h:14