20struct ScriptActorHealBeforeEvent {
24 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> mHealedActor;
25 ::ll::TypedStorage<1, 1, ::ScriptModuleMinecraft::ScriptActorHealSource> mHealSource;
26 ::ll::TypedStorage<4, 4, float> mHealing;
27 ::ll::TypedStorage<1, 1, bool> mCancel;
32 ScriptActorHealBeforeEvent();
37 MCAPI ScriptActorHealBeforeEvent(
47 MCAPI static ::Scripting::ClassBinding bind();