LeviLamina
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MoveActorAbsoluteData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
10class Vec3;
11// clang-format on
12
14public:
15 // MoveActorAbsoluteData inner types define
16 union Header {
17 public:
18 // member variables
19 // NOLINTBEGIN
24 // NOLINTEND
25 };
26
27public:
28 // member variables
29 // NOLINTBEGIN
30 ::ll::TypedStorage<8, 8, ::ActorRuntimeID> mRuntimeId;
31 ::ll::TypedStorage<1, 1, ::MoveActorAbsoluteData::Header> mHeader;
32 ::ll::TypedStorage<4, 12, ::Vec3> mPos;
33 ::ll::TypedStorage<1, 1, char> mRotX;
34 ::ll::TypedStorage<1, 1, char> mRotY;
35 ::ll::TypedStorage<1, 1, char> mRotYHead;
36 ::ll::TypedStorage<1, 1, char> mRotYBody;
37 // NOLINTEND
38
39public:
40 // member functions
41 // NOLINTBEGIN
42 MCAPI explicit MoveActorAbsoluteData(::Actor const& entity);
43
44 MCAPI ::MoveActorDeltaData calculateDelta(::MoveActorAbsoluteData const& previousAbsoluteMoveData) const;
45 // NOLINTEND
46
47public:
48 // constructor thunks
49 // NOLINTBEGIN
50 MCAPI void* $ctor(::Actor const& entity);
51 // NOLINTEND
52};
Definition ActorRuntimeID.h:5
Definition Actor.h:104
Definition MoveActorAbsoluteData.h:13
Definition MoveActorDeltaData.h:11
Definition Vec3.h:10
Definition Alias.h:14
Definition MoveActorAbsoluteData.h:16