LeviLamina
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PBRTexturePtrs.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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struct
PBRTexturePtrs
{
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public
:
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// PBRTexturePtrs inner types declare
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// clang-format off
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struct
MERSTexturePtr
;
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struct
NormalTexturePtr
;
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// clang-format on
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// PBRTexturePtrs inner types define
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struct
MERSTexturePtr
{};
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struct
NormalTexturePtr
{};
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 32> mUnkd1a95d;
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::ll::UntypedStorage<8, 40> mUnk7e18df;
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::ll::UntypedStorage<8, 40> mUnkbaf43a;
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// NOLINTEND
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public
:
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// prevent constructor by default
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PBRTexturePtrs& operator=(PBRTexturePtrs
const
&);
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PBRTexturePtrs();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
PBRTexturePtrs
(::PBRTexturePtrs
const
&);
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MCNAPI
~PBRTexturePtrs
();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCNAPI
void
*
$ctor
(::PBRTexturePtrs
const
&);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
PBRTexturePtrs::MERSTexturePtr
Definition
PBRTexturePtrs.h:14
PBRTexturePtrs::NormalTexturePtr
Definition
PBRTexturePtrs.h:16
PBRTexturePtrs
Definition
PBRTexturePtrs.h:5
PBRTexturePtrs::$dtor
MCAPI void $dtor()
PBRTexturePtrs::PBRTexturePtrs
MCAPI PBRTexturePtrs(::PBRTexturePtrs const &)
PBRTexturePtrs::$ctor
MCAPI void * $ctor(::PBRTexturePtrs const &)
PBRTexturePtrs::~PBRTexturePtrs
MCAPI ~PBRTexturePtrs()
src-client
mc
deps
minecraft_renderer
resources
PBRTexturePtrs.h
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