LeviLamina
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PBRTexturePtrs.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/minecraft_renderer/renderer/TexturePtr.h"
7
8struct PBRTexturePtrs {
9public:
10 // PBRTexturePtrs inner types declare
11 // clang-format off
12 struct MERSTexturePtr;
13 struct NormalTexturePtr;
14 // clang-format on
15
16 // PBRTexturePtrs inner types define
17 struct MERSTexturePtr {};
18
19 struct NormalTexturePtr {};
20
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mColorTexture;
25 ::ll::TypedStorage<8, 40, ::PBRTexturePtrs::MERSTexturePtr> mMERSTexture;
26 ::ll::TypedStorage<8, 40, ::PBRTexturePtrs::NormalTexturePtr> mNormalTexture;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI ~PBRTexturePtrs();
33 // NOLINTEND
34
35public:
36 // destructor thunk
37 // NOLINTBEGIN
38 MCFOLD void $dtor();
39 // NOLINTEND
40};
Definition PBRTexturePtrs.h:14
Definition PBRTexturePtrs.h:16
Definition PBRTexturePtrs.h:5