LeviLamina
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Bedrock.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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namespace
Bedrock {
class
DeviceIdManager
; }
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namespace
Bedrock {
struct
ChunkScoringContext
; }
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class
IClientInstance
;
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// clang-format on
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namespace
Bedrock {
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// functions
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// NOLINTBEGIN
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#ifdef LL_PLAT_S
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MCAPI ::std::unique_ptr<::Bedrock::DeviceIdManager> _createDefaultDeviceIdManager();
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#endif
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#ifdef LL_PLAT_C
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MCAPI
void
initializeGameCoreCrashProcessing();
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MCAPI ::Bedrock::ChunkScoringContext makeChunkScoringContext(::IClientInstance
const
& client);
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#endif
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// NOLINTEND
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}
// namespace Bedrock
Bedrock::DeviceIdManager
Definition
DeviceIdManager.h:19
IClientInstance
Definition
IClientInstance.h:5
Bedrock::ChunkScoringContext
Definition
ChunkScoringContext.h:7
src
mc
deps
core
Bedrock.h
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1.16.1