LeviLamina
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BlockHitInfo.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/world/level/BlockPos.h"
8
9namespace ScriptModuleMinecraft::ScriptRaycasting {
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<4, 12, ::BlockPos> pos;
16 ::ll::TypedStorage<1, 1, uchar> face;
17 ::ll::TypedStorage<4, 12, ::Vec3> faceLocation;
18 // NOLINTEND
19};
20
21} // namespace ScriptModuleMinecraft::ScriptRaycasting