LeviLamina
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TextureGroupImageCache.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/renderer/texture/IImageCache.h"
7
8// auto generated forward declare list
9// clang-format off
11namespace cg { struct ImageBuffer; }
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
19 // NOLINTEND
20
21public:
22 // prevent constructor by default
26
27public:
28 // virtual functions
29 // NOLINTBEGIN
30 // vIndex: 0
31 virtual ~TextureGroupImageCache() /*override*/ = default;
32
33 // vIndex: 1
34 virtual ::cg::ImageBuffer* getCachedImage(::ResourceLocation const& resourceLocation) /*override*/;
35
36 // vIndex: 2
37 virtual ::cg::ImageBuffer*
38 insertImageIntoCache(::ResourceLocation const& resourceLocation, ::cg::ImageBuffer&& imageBuffer) /*override*/;
39 // NOLINTEND
40
41public:
42 // virtual function thunks
43 // NOLINTBEGIN
44 MCNAPI ::cg::ImageBuffer* $getCachedImage(::ResourceLocation const& resourceLocation);
45
46 MCNAPI ::cg::ImageBuffer*
47 $insertImageIntoCache(::ResourceLocation const& resourceLocation, ::cg::ImageBuffer&& imageBuffer);
48 // NOLINTEND
49
50public:
51 // vftables
52 // NOLINTBEGIN
53 MCNAPI static void** $vftable();
54 // NOLINTEND
55};
Definition ResourceLocation.h:14
Definition TextureGroupImageCache.h:14
MCAPI::cg::ImageBuffer * $getCachedImage(::ResourceLocation const &resourceLocation)
static MCAPI void ** $vftable()
MCAPI::cg::ImageBuffer * $insertImageIntoCache(::ResourceLocation const &resourceLocation, ::cg::ImageBuffer &&imageBuffer)
Definition IImageCache.h:5
Definition ImageBuffer.h:7
Definition _HeaderOutputPredefine.h:273