LeviLamina
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InteractDefaults.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class GameEvent;
8// clang-format on
9
10namespace InteractDefaults {
11// static variables
12// NOLINTBEGIN
13MCAPI int const& ADJUST_HEALTH_AMOUNT();
14
15MCAPI bool const& ADMIRE();
16
17MCAPI bool const& BARTER();
18
19MCAPI float const& COOLDOWN();
20
21MCAPI float const& COOLDOWN_AFTER_ATTACK();
22
23MCAPI bool const& GIVE_ITEM();
24
25MCAPI int const& HURT_ITEM();
26
27MCAPI bool const& SWING();
28
29MCAPI bool const& TAKE_ITEM();
30
31MCAPI bool const& USE_ITEM();
32
33MCAPI ::GameEvent const&& VIBRATION();
34// NOLINTEND
35
36} // namespace InteractDefaults
Definition GameEvent.h:8