LeviLamina
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VariantParameterList.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
8class BlockPos;
9class Mob;
10class Player;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 8, ::Actor*> mSelf;
19 ::ll::TypedStorage<8, 8, ::Actor*> mOther;
20 ::ll::TypedStorage<8, 8, ::Player*> mPlayer;
21 ::ll::TypedStorage<8, 8, ::Actor*> mTarget;
22 ::ll::TypedStorage<8, 8, ::Actor*> mParent;
23 ::ll::TypedStorage<8, 8, ::Mob*> mBaby;
24 ::ll::TypedStorage<8, 8, ::BlockPos const*> mBlock;
25 ::ll::TypedStorage<8, 8, ::Actor*> mDamager;
26 ::ll::TypedStorage<8, 8, ::Actor*> mHolder;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI explicit operator ::VariantParameterListConst() const;
33 // NOLINTEND
34};
Definition Actor.h:125
Definition BlockPos.h:21
Definition Mob.h:57
Definition Player.h:137
Definition VariantParameterListConst.h:13
Definition VariantParameterList.h:14