LeviLamina
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VariantParameterList.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
8class BlockPos;
9class Mob;
10class Player;
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<8, 8, ::Actor*> mSelf;
18 ::ll::TypedStorage<8, 8, ::Actor*> mOther;
19 ::ll::TypedStorage<8, 8, ::Player*> mPlayer;
20 ::ll::TypedStorage<8, 8, ::Actor*> mTarget;
21 ::ll::TypedStorage<8, 8, ::Actor*> mParent;
22 ::ll::TypedStorage<8, 8, ::Mob*> mBaby;
23 ::ll::TypedStorage<8, 8, ::BlockPos const*> mBlock;
24 ::ll::TypedStorage<8, 8, ::Actor*> mDamager;
25 ::ll::TypedStorage<8, 8, ::Actor*> mHolder;
26 // NOLINTEND
27
28public:
29 // member functions
30 // NOLINTBEGIN
32 // NOLINTEND
33
34public:
35 // constructor thunks
36 // NOLINTBEGIN
37 MCFOLD void* $ctor();
38 // NOLINTEND
39};
Definition Actor.h:102
Definition BlockPos.h:17
Definition Mob.h:47
Definition Player.h:123
Definition VariantParameterList.h:13