LeviLamina
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ActorValueValidation.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/OptionalGlobal.h"
7
8// auto generated forward declare list
9// clang-format off
10class Vec3;
11namespace VanillaSystems { struct VanillaSystemsEventingComponent; }
12// clang-format on
13
14namespace VanillaSystems::ActorValueValidation {
15// functions
16// NOLINTBEGIN
17MCNAPI void _fireTelemetryEvent(
18 ::std::string const& invalidValue,
19 char const* caller,
21);
22
23MCNAPI bool validateVec3Position(
24 ::Vec3 const& pos,
25 char const* caller,
27);
28// NOLINTEND
29
30} // namespace VanillaSystems::ActorValueValidation
Definition OptionalGlobal.h:6
Definition Vec3.h:10