LeviLamina
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ContainerScreenContext.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/ContainerType.h"
7#include "mc/legacy/ActorUniqueID.h"
8#include "mc/world/level/BlockPos.h"
9
10// auto generated forward declare list
11// clang-format off
12class Actor;
13class BlockActor;
14class Player;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 8, ::Player*> mPlayer;
22 ::ll::TypedStorage<1, 1, ::SharedTypes::Legacy::ContainerType> mScreenContainerType;
23 ::ll::TypedStorage<8, 24, ::std::variant<::std::monostate, ::ActorUniqueID, ::BlockPos>> mOwner;
24 // NOLINTEND
25
26public:
27 // member functions
28 // NOLINTBEGIN
29 MCAPI ::Actor* tryGetActor() const;
30
31 MCAPI ::BlockActor* tryGetBlockActor() const;
32 // NOLINTEND
33};
Definition Actor.h:103
Definition BlockActor.h:32
Definition ContainerScreenContext.h:17
Definition Player.h:119