LeviLamina
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ContainerScreenContext.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/ContainerType.h"
7#include "mc/legacy/ActorUniqueID.h"
8#include "mc/world/level/BlockPos.h"
9
10// auto generated forward declare list
11// clang-format off
12class BlockActor;
13class Player;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 8, ::Player*> mPlayer;
21 ::ll::TypedStorage<1, 1, ::SharedTypes::Legacy::ContainerType> mScreenContainerType;
22 ::ll::TypedStorage<8, 24, ::std::variant<::std::monostate, ::ActorUniqueID, ::BlockPos>> mOwner;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCAPI ::BlockActor* tryGetBlockActor() const;
29 // NOLINTEND
30};
Definition BlockActor.h:28
Definition ContainerScreenContext.h:16
Definition Player.h:129