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LeviLamina
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This is the complete list of members for EndPortalFrameBlock, including all inherited members.
| $_addHardCodedBlockComponents(::Experiments const &) (defined in EndPortalFrameBlock) | EndPortalFrameBlock | |
| $_onHitByActivatingAttack(::BlockSource &, ::BlockPos const &, ::Actor *) const (defined in BlockType) | BlockType | |
| $addAABBs(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes) const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | |
| $addCollisionShapes(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | |
| $allowStateMismatchOnPlacement(::Block const &clientTarget, ::Block const &serverTarget) const (defined in BlockType) | BlockType | |
| $animateTick(::BlockAnimateTickData const &) const (defined in BlockType) | BlockType | |
| $animateTickBedrockLegacy(::BlockAnimateTickData const &) const (defined in BlockType) | BlockType | |
| $asItemInstance(::Block const &, ::BlockActor const *) const (defined in BlockType) | BlockType | |
| $attack(::Player *player, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in BlockType) | BlockType | |
| $buildDescriptionId(::Block const &) const (defined in BlockType) | BlockType | |
| $calcVariant(::BlockSource ®ion, ::BlockPos const &pos, ::mce::Color const &baseColor) const (defined in BlockType) | BlockType | |
| $canBeBuiltOver(::Block const &block, ::BlockSource ®ion, ::BlockPos const &pos, ::BlockItem const &newItem) const (defined in BlockType) | BlockType | |
| $canBeBuiltOver(::Block const &block, ::BlockSource &, ::BlockPos const &) const (defined in BlockType) | BlockType | |
| $canBeFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &aboveBlock) const (defined in BlockType) | BlockType | |
| $canBeOriginalSurface(bool) const (defined in BlockType) | BlockType | |
| $canBeUsedInCommands(::BaseGameVersion const &baseGameVersion) const (defined in BlockType) | BlockType | |
| $canConnect(::Block const &, uchar toOther, ::Block const &thisBlock) const (defined in BlockType) | BlockType | |
| $canFillAtPos(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const (defined in BlockType) | BlockType | |
| $canHaveExtraData() const (defined in BlockType) | BlockType | |
| $canInstatick() const (defined in BlockType) | BlockType | |
| $canProvideMultifaceSupport(::Block const &block, uchar face) const (defined in BlockType) | BlockType | |
| $canProvideSupport(::Block const &, uchar face, ::BlockSupportType) const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | |
| $canRenderSelectionOverlay(::BlockRenderLayer) const (defined in BlockType) | BlockType | |
| $canSlide(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $canSpawnAt(::BlockSource const ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $canSpawnOn(::Actor *) const (defined in BlockType) | BlockType | |
| $canSurvive(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $causesFreezeEffect() const (defined in BlockType) | BlockType | |
| $checkIsPathable(::Actor &entity, ::BlockPos const &lastPathPos, ::BlockPos const &pathPos) const (defined in BlockType) | BlockType | |
| $clip(::Block const &block, ::BlockSource const ®ion, ::BlockPos const &pos, ::Vec3 const &A, ::Vec3 const &B, ::ShapeType shapeType, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in BlockType) | BlockType | |
| $ctor(::std::string const &nameId, int id, ::Material const &material) (defined in BlockType) | BlockType | |
| $dealsContactDamage(::Actor const &actor, ::Block const &block, bool isPathFinding) const (defined in BlockType) | BlockType | |
| $destroy(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::Actor *entitySource) const (defined in BlockType) | BlockType | |
| $detachesOnPistonMove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $dispense(::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const (defined in BlockType) | BlockType | |
| $dtor() (defined in BlockType) | BlockType | |
| $entityInside(::BlockSource &, ::BlockPos const &, ::Actor &) const (defined in BlockType) | BlockType | |
| $executeEvent(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::std::string const &eventName, ::Actor &sourceEntity) const (defined in BlockType) | BlockType | |
| $getCollisionShape(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::optional_ref<::GetCollisionShapeInterface const >) const (defined in BlockType) | BlockType | |
| $getCollisionShapeForCamera(::AABB &outAABB, ::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | |
| $getCullingLayer() const (defined in BlockType) | BlockType | |
| $getDirectSignal(::BlockSource ®ion, ::BlockPos const &pos, int dir) const (defined in BlockType) | BlockType | |
| $getEmissiveBrightness(::Block const &) const (defined in BlockType) | BlockType | |
| $getExtraRenderLayers() const (defined in BlockType) | BlockType | |
| $getFaceFlip(uchar face, ::Block const &block) const (defined in BlockType) | BlockType | |
| $getIgnoresDestroyPermissions(::Actor &entity, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $getLight(::Block const &) const (defined in BlockType) | BlockType | |
| $getLightEmission(::Block const &) const (defined in BlockType) | BlockType | |
| $getLiquidClipVolume(::Block const &block, ::BlockSource ®ion, ::BlockPos const &pos, ::AABB &includeBox) const (defined in BlockType) | BlockType | |
| $getMapColor(::BlockSource &, ::BlockPos const &, ::Block const &) const (defined in BlockType) | BlockType | |
| $getMappedFace(uchar face, ::Block const &block) const (defined in BlockType) | BlockType | |
| $getMobToSpawn(::SpawnConditions const &conditions, ::BlockSource ®ion) const (defined in BlockType) | BlockType | |
| $getNextBlockPermutation(::Block const ¤tBlock) const (defined in BlockType) | BlockType | |
| $getOutline(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::AABB &bufferValue) const (defined in BlockType) | BlockType | |
| $getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in BlockType) | BlockType | |
| $getRenderBlock() const (defined in BlockType) | BlockType | |
| $getRenderLayer(::Block const &block, ::BlockSource &, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $getRequiredMedium() const (defined in BlockType) | BlockType | |
| $getSecondPart(::IConstBlockSource const ®ion, ::BlockPos const &pos, ::BlockPos &out) const (defined in BlockType) | BlockType | |
| $getShadeBrightness(::Block const &block) const (defined in BlockType) | BlockType | |
| $getStrippedBlock(::Block const &srcBlock) const (defined in BlockType) | BlockType | |
| $getUIShape(::Block const &block, ::AABB &bufferAABB) const (defined in BlockType) | BlockType | |
| $getVariant(::Block const &block) const (defined in BlockType) | BlockType | |
| $getVisualShape(::Block const &, ::AABB &) const (defined in BlockType) | BlockType | |
| $getVisualShapeInWorld(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &, ::AABB &bufferAABB) const (defined in BlockType) | BlockType | |
| $handlePrecipitation(::BlockSource ®ion, ::BlockPos const &pos, float downfallAmount, float temperature) const (defined in BlockType) | BlockType | |
| $hasComparatorSignal() const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | |
| $hasTag(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::std::string const &tagName) const (defined in BlockType) | BlockType | |
| $hasVariableLighting() const (defined in BlockType) | BlockType | |
| $ignoreEntitiesOnPistonMove(::Block const &block) const (defined in BlockType) | BlockType | |
| $init() (defined in BlockType) | BlockType | |
| $isAttachedTo(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos &outAttachedTo) const (defined in BlockType) | BlockType | |
| $isAuxValueRelevantForPicking() const (defined in BlockType) | BlockType | |
| $isBounceBlock() const (defined in BlockType) | BlockType | |
| $isButtonBlock() const (defined in BlockType) | BlockType | |
| $isCandleCakeBlock() const (defined in BlockType) | BlockType | |
| $isChestBlock() const (defined in BlockType) | BlockType | |
| $isConsumerComponent() const (defined in BlockType) | BlockType | |
| $isContainerBlock() const (defined in BlockType) | BlockType | |
| $isCraftingBlock() const (defined in BlockType) | BlockType | |
| $isDoorBlock() const (defined in BlockType) | BlockType | |
| $isFenceBlock() const (defined in BlockType) | BlockType | |
| $isFenceGateBlock() const (defined in BlockType) | BlockType | |
| $isFilteredOut(::BlockRenderLayer) const (defined in BlockType) | BlockType | |
| $isInteractiveBlock() const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | |
| $isLavaBlocking() const (defined in BlockType) | BlockType | |
| $isLeverBlock() const (defined in BlockType) | BlockType | |
| $isMovingBlock() const (defined in BlockType) | BlockType | |
| $isMultifaceBlock() const (defined in BlockType) | BlockType | |
| $isObstructingChests(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &thisBlock) const (defined in BlockType) | BlockType | |
| $isPreservingMediumWhenPlaced(::BlockType const *medium) const (defined in BlockType) | BlockType | |
| $isRailBlock() const (defined in BlockType) | BlockType | |
| $isSeasonTinted(::Block const &block, ::BlockSource ®ion, ::BlockPos const &p) const (defined in BlockType) | BlockType | |
| $isSignalSource() const (defined in BlockType) | BlockType | |
| $isSilentWhenJumpingOff() const (defined in BlockType) | BlockType | |
| $isSlabBlock() const (defined in BlockType) | BlockType | |
| $isStairBlock() const (defined in BlockType) | BlockType | |
| $isStemBlock() const (defined in BlockType) | BlockType | |
| $isStrippable(::Block const &srcBlock) const (defined in BlockType) | BlockType | |
| $isThinFenceBlock() const (defined in BlockType) | BlockType | |
| $isValidAuxValue(int value) const (defined in BlockType) | BlockType | |
| $isWallBlock() const (defined in BlockType) | BlockType | |
| $liquidCanFlowIntoFromDirection(uchar flowIntoFacing, ::std::function<::Block const &(::BlockPos const &)> const &getBlock, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $mayConsumeFertilizer(::BlockSource ®ion) const (defined in BlockType) | BlockType | |
| $mayPick() const (defined in BlockType) | BlockType | |
| $mayPick(::BlockSource const ®ion, ::Block const &block, bool liquid) const (defined in BlockType) | BlockType | |
| $mayPlace(::BlockSource ®ion, ::BlockPos const &pos, uchar face) const (defined in BlockType) | BlockType | |
| $mayPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $mayPlaceOn(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $movedByPiston(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in BlockType) | BlockType | |
| $newBlockEntity(::BlockPos const &pos, ::Block const &block) const (defined in BlockType) | BlockType | |
| $notifySpawnedAt(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $onExploded(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *entitySource) const (defined in BlockType) | BlockType | |
| $onFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *actor, ::FertilizerType fType) const (defined in BlockType) | BlockType | |
| $onFillBlock(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const (defined in BlockType) | BlockType | |
| $onGraphicsModeChanged(::BlockGraphicsModeChangeContext const &context) (defined in BlockType) | BlockType | |
| $onLightningHit(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $onMove(::BlockSource ®ion, ::BlockPos const &from, ::BlockPos const &to) const (defined in BlockType) | BlockType | |
| $onProjectileHit(::BlockSource &, ::BlockPos const &, ::Actor const &) const (defined in BlockType) | BlockType | |
| $onRedstoneUpdate(::BlockSource ®ion, ::BlockPos const &pos, int strength, bool isFirstTime) const (defined in BlockType) | BlockType | |
| $onRemove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | |
| $onStandOn(::EntityContext &entity, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $onStructureBlockPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $onStructureNeighborBlockPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const (defined in BlockType) | BlockType | |
| $pushesUpFallingBlocks() const (defined in BlockType) | BlockType | |
| $randomlyModifyPosition(::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $sanitizeFillBlock(::Block const &block) const (defined in BlockType) | BlockType | |
| $setupRedstoneComponent(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $shouldConnectToRedstone(::BlockSource ®ion, ::BlockPos const &pos, ::Direction::Type direction) const (defined in BlockType) | BlockType | |
| $shouldDispense(::BlockSource ®ion, ::Container &container) const (defined in BlockType) | BlockType | |
| $shouldStopFalling(::Actor &entity) const (defined in BlockType) | BlockType | |
| $shouldTickOnSetBlock() const (defined in BlockType) | BlockType | |
| $shouldTriggerEntityInside(::BlockSource ®ion, ::BlockPos const &pos, ::Actor &entity) const (defined in BlockType) | BlockType | |
| $spawnAfterBreak(::BlockSource &, ::Block const &, ::BlockPos const &, ::ResourceDropsContext const &) const (defined in BlockType) | BlockType | |
| $telemetryVariant(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| $transformOnFall(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *entity, float fallDistance) const (defined in BlockType) | BlockType | |
| $triggerEvent(::BlockSource ®ion, ::BlockPos const &pos, int b0, int b1) const (defined in BlockType) | BlockType | |
| $tryGetCopperBehavior() const (defined in BlockType) | BlockType | |
| $tryGetInfested(::Block const &) const (defined in BlockType) | BlockType | |
| $tryGetUninfested(::Block const &) const (defined in BlockType) | BlockType | |
| $tryLegacyUpgrade(ushort) const (defined in BlockType) | BlockType | |
| $tryToPlace(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::ActorBlockSyncMessage const *syncMsg) const (defined in BlockType) | BlockType | |
| $tryToTill(::BlockSource ®ion, ::BlockPos const &pos, ::Actor &entity, ::ItemStack &item) const (defined in BlockType) | BlockType | |
| $updateEntityAfterFallOn(::BlockPos const &pos, ::UpdateEntityAfterFallOnInterface &entity) const (defined in BlockType) | BlockType | |
| $vftable() | EndPortalFrameBlock | static |
| _addHardCodedBlockComponents(::Experiments const &) (defined in EndPortalFrameBlock) | EndPortalFrameBlock | virtual |
| _executeEvent(::std::string const &name, ::std::vector<::std::pair<::std::string const, ::std::string const > > &eventStack, ::RenderParams ¶ms) const (defined in BlockType) | BlockType | |
| _onHitByActivatingAttack(::BlockSource &, ::BlockPos const &, ::Actor *) const (defined in BlockType) | BlockType | virtual |
| addAABB(::AABB const &shape, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes) const (defined in BlockType) | BlockType | |
| addAABBs(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes) const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | virtual |
| addBlockProperties(::BlockProperty addedProperties) (defined in BlockType) | BlockType | |
| addCollisionShapes(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | virtual |
| addComponent(::BlockComponentDescription const &blockComponentDescription) (defined in BlockType) | BlockType | |
| addState(::BlockState const &state) (defined in BlockType) | BlockType | |
| addState(::BlockState const &state, uint64 variationCount) (defined in BlockType) | BlockType | |
| addTag(::HashedString const &tag) (defined in BlockType) | BlockType | |
| addTrait(::BlockTrait::ITrait const &trait) (defined in BlockType) | BlockType | |
| allowStateMismatchOnPlacement(::Block const &clientTarget, ::Block const &serverTarget) const (defined in BlockType) | BlockType | virtual |
| animateTick(::BlockAnimateTickData const &) const (defined in BlockType) | BlockType | virtual |
| animateTickBedrockLegacy(::BlockAnimateTickData const &) const (defined in BlockType) | BlockType | virtual |
| anyOf(::gsl::span<::std::reference_wrapper<::HashedString const > const > const &blockTypeIdList) const (defined in BlockType) | BlockType | |
| asItemInstance(::Block const &, ::BlockActor const *) const (defined in BlockType) | BlockType | |
| attack(::Player *player, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| BLOCK_DESCRIPTION_PREFIX() (defined in BlockType) | BlockType | static |
| BlockType(BlockType const &) (defined in BlockType) | BlockType | |
| BlockType() (defined in BlockType) | BlockType | |
| BlockType(::std::string const &nameId, int id, ::Material const &material) (defined in BlockType) | BlockType | |
| breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in BlockType) | BlockType | virtual |
| buildDescriptionId(::Block const &) const (defined in BlockType) | BlockType | |
| buildDescriptionIdFromNameInfo(::BlockType::NameInfo const &nameInfo) (defined in BlockType) | BlockType | static |
| buildDescriptionName(::Block const &block) const (defined in BlockType) | BlockType | |
| calcVariant(::BlockSource ®ion, ::BlockPos const &pos, ::mce::Color const &baseColor) const (defined in BlockType) | BlockType | virtual |
| canBeBuiltOver(::Block const &block, ::BlockSource ®ion, ::BlockPos const &pos, ::BlockItem const &newItem) const (defined in BlockType) | BlockType | virtual |
| canBeBuiltOver(::Block const &block, ::BlockSource &, ::BlockPos const &) const (defined in BlockType) | BlockType | virtual |
| canBeFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &aboveBlock) const (defined in BlockType) | BlockType | virtual |
| canBeOriginalSurface(bool) const (defined in BlockType) | BlockType | virtual |
| canBeUsedInCommands(::BaseGameVersion const &baseGameVersion) const (defined in BlockType) | BlockType | virtual |
| canConnect(::Block const &, uchar toOther, ::Block const &thisBlock) const (defined in BlockType) | BlockType | virtual |
| canFillAtPos(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const (defined in BlockType) | BlockType | virtual |
| canHaveExtraData() const (defined in BlockType) | BlockType | virtual |
| canInstatick() const (defined in BlockType) | BlockType | virtual |
| canProvideMultifaceSupport(::Block const &block, uchar face) const (defined in BlockType) | BlockType | virtual |
| canProvideSupport(::Block const &, uchar face, ::BlockSupportType) const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | virtual |
| canRenderSelectionOverlay(::BlockRenderLayer) const (defined in BlockType) | BlockType | virtual |
| canSlide(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| canSpawnAt(::BlockSource const ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| canSpawnOn(::Actor *) const (defined in BlockType) | BlockType | virtual |
| canSurvive(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| causesFreezeEffect() const (defined in BlockType) | BlockType | virtual |
| checkIsPathable(::Actor &entity, ::BlockPos const &lastPathPos, ::BlockPos const &pathPos) const (defined in BlockType) | BlockType | virtual |
| clip(::Block const &block, ::BlockSource const ®ion, ::BlockPos const &pos, ::Vec3 const &A, ::Vec3 const &B, ::ShapeType shapeType, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in BlockType) | BlockType | |
| createBlockPermutations(uint latestUpdaterVersion) (defined in BlockType) | BlockType | |
| createPortal(::BlockSource ®ion, ::BlockPos const &origin) (defined in EndPortalFrameBlock) | EndPortalFrameBlock | static |
| createWeakPtr() const (defined in BlockType) | BlockType | |
| dealsContactDamage(::Actor const &actor, ::Block const &block, bool isPathFinding) const (defined in BlockType) | BlockType | virtual |
| destroy(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::Actor *entitySource) const (defined in BlockType) | BlockType | virtual |
| detachesOnPistonMove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| dispense(::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const (defined in BlockType) | BlockType | virtual |
| entityInside(::BlockSource &, ::BlockPos const &, ::Actor &) const (defined in BlockType) | BlockType | virtual |
| executeEvent(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::std::string const &eventName, ::Actor &sourceEntity) const (defined in BlockType) | BlockType | virtual |
| executeEvent(::std::string const &name, ::RenderParams ¶ms) const (defined in BlockType) | BlockType | |
| extractBlockNameInfo(::std::string const &name) (defined in BlockType) | BlockType | static |
| finalizeBlockComponentStorage() (defined in BlockType) | BlockType | |
| forEachBlockPermutation(::brstd::function_ref< bool(::Block const &)> callback) const (defined in BlockType) | BlockType | |
| getBlockItemId() const (defined in BlockType) | BlockType | |
| getBlockState(::HashedString const &name) const (defined in BlockType) | BlockType | |
| getCollisionShape(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::optional_ref<::GetCollisionShapeInterface const >) const (defined in BlockType) | BlockType | |
| getCollisionShapeForCamera(::AABB &outAABB, ::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| getCommandNames() const (defined in BlockType) | BlockType | |
| getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | virtual |
| getConnectedDirections(::Block const &thisBlock, ::BlockPos const &pos, ::IConstBlockSource const ®ion) (defined in BlockType) | BlockType | static |
| getCullingLayer() const (defined in BlockType) | BlockType | |
| getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) const (defined in BlockType) | BlockType | |
| getDirectSignal(::BlockSource ®ion, ::BlockPos const &pos, int dir) const (defined in BlockType) | BlockType | virtual |
| getEmissiveBrightness(::Block const &) const (defined in BlockType) | BlockType | |
| getExtraRenderLayers() const (defined in BlockType) | BlockType | virtual |
| getFaceFlip(uchar face, ::Block const &block) const (defined in BlockType) | BlockType | |
| getIgnoresDestroyPermissions(::Actor &entity, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| getLight(::Block const &) const (defined in BlockType) | BlockType | |
| getLightEmission(::Block const &) const (defined in BlockType) | BlockType | |
| getLiquidClipVolume(::Block const &block, ::BlockSource ®ion, ::BlockPos const &pos, ::AABB &includeBox) const (defined in BlockType) | BlockType | virtual |
| getMapColor(::BlockSource &, ::BlockPos const &, ::Block const &) const (defined in BlockType) | BlockType | |
| getMappedFace(uchar face, ::Block const &block) const (defined in BlockType) | BlockType | virtual |
| getMobToSpawn(::SpawnConditions const &conditions, ::BlockSource ®ion) const (defined in BlockType) | BlockType | |
| getNextBlockPermutation(::Block const ¤tBlock) const (defined in BlockType) | BlockType | |
| getOutline(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::AABB &bufferValue) const (defined in BlockType) | BlockType | |
| getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in BlockType) | BlockType | |
| getPlacementFacingAll(::Actor const &entity, ::BlockPos const &pos, float yRotOffsetDegree) (defined in BlockType) | BlockType | static |
| getRenderBlock() const (defined in BlockType) | BlockType | |
| getRenderLayer(::Block const &block, ::BlockSource &, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| getRequiredMedium() const (defined in BlockType) | BlockType | |
| getResourceDrops(::Block const &block, ::Randomize &randomize, ::ResourceDropsContext const &resourceDropsContext) const (defined in BlockType) | BlockType | |
| getSecondPart(::IConstBlockSource const ®ion, ::BlockPos const &pos, ::BlockPos &out) const (defined in BlockType) | BlockType | virtual |
| getShadeBrightness(::Block const &block) const (defined in BlockType) | BlockType | virtual |
| getState(uint64 id, ushort data) const (defined in BlockType) | BlockType | inline |
| getState(BlockState const &stateType, ushort data) const (defined in BlockType) | BlockType | inline |
| getStateFromLegacyData(ushort data) const (defined in BlockType) | BlockType | |
| getStrippedBlock(::Block const &srcBlock) const (defined in BlockType) | BlockType | |
| getTypeName() const (defined in BlockType) | BlockType | |
| getUIShape(::Block const &block, ::AABB &bufferAABB) const (defined in BlockType) | BlockType | |
| getVariant(::Block const &block) const (defined in BlockType) | BlockType | virtual |
| getVisualShape(::Block const &, ::AABB &) const (defined in BlockType) | BlockType | |
| getVisualShapeInWorld(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &, ::AABB &bufferAABB) const (defined in BlockType) | BlockType | |
| handlePrecipitation(::BlockSource ®ion, ::BlockPos const &pos, float downfallAmount, float temperature) const (defined in BlockType) | BlockType | virtual |
| hasComparatorSignal() const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | virtual |
| hasState(::BlockState const &stateType) const (defined in BlockType) | BlockType | |
| hasTag(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::std::string const &tagName) const (defined in BlockType) | BlockType | virtual |
| hasTag(::HashedString const &tag) const (defined in BlockType) | BlockType | |
| hasVariableLighting() const (defined in BlockType) | BlockType | virtual |
| ignoreEntitiesOnPistonMove(::Block const &block) const (defined in BlockType) | BlockType | virtual |
| init() (defined in BlockType) | BlockType | |
| isAttachedTo(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos &outAttachedTo) const (defined in BlockType) | BlockType | virtual |
| isAuxValueRelevantForPicking() const (defined in BlockType) | BlockType | virtual |
| isBounceBlock() const (defined in BlockType) | BlockType | virtual |
| isButtonBlock() const (defined in BlockType) | BlockType | virtual |
| isCandleCakeBlock() const (defined in BlockType) | BlockType | virtual |
| isChestBlock() const (defined in BlockType) | BlockType | virtual |
| isConsumerComponent() const (defined in BlockType) | BlockType | virtual |
| isContainerBlock() const (defined in BlockType) | BlockType | virtual |
| isCraftingBlock() const (defined in BlockType) | BlockType | virtual |
| isDoorBlock() const (defined in BlockType) | BlockType | virtual |
| isFenceBlock() const (defined in BlockType) | BlockType | virtual |
| isFenceGateBlock() const (defined in BlockType) | BlockType | virtual |
| isFilteredOut(::BlockRenderLayer) const (defined in BlockType) | BlockType | virtual |
| isInteractiveBlock() const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | virtual |
| isLavaBlocking() const (defined in BlockType) | BlockType | virtual |
| isLeverBlock() const (defined in BlockType) | BlockType | virtual |
| isMovingBlock() const (defined in BlockType) | BlockType | virtual |
| isMultifaceBlock() const (defined in BlockType) | BlockType | virtual |
| isObstructingChests(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &thisBlock) const (defined in BlockType) | BlockType | virtual |
| isPreservingMediumWhenPlaced(::BlockType const *medium) const (defined in BlockType) | BlockType | virtual |
| isRailBlock() const (defined in BlockType) | BlockType | virtual |
| isSeasonTinted(::Block const &block, ::BlockSource ®ion, ::BlockPos const &p) const (defined in BlockType) | BlockType | virtual |
| isSignalSource() const (defined in BlockType) | BlockType | virtual |
| isSilentWhenJumpingOff() const (defined in BlockType) | BlockType | virtual |
| isSlabBlock() const (defined in BlockType) | BlockType | virtual |
| isStairBlock() const (defined in BlockType) | BlockType | virtual |
| isStemBlock() const (defined in BlockType) | BlockType | virtual |
| isStrippable(::Block const &srcBlock) const (defined in BlockType) | BlockType | virtual |
| isThinFenceBlock() const (defined in BlockType) | BlockType | virtual |
| isValidAuxValue(int value) const (defined in BlockType) | BlockType | virtual |
| isValidSpawn(::BlockSource ®ion, ::Block const &state, ::BlockPos pos, ::br::spawn::EntityType const &entityType) const (defined in BlockType) | BlockType | |
| isWallBlock() const (defined in BlockType) | BlockType | virtual |
| liquidCanFlowIntoFromDirection(uchar flowIntoFacing, ::std::function<::Block const &(::BlockPos const &)> const &getBlock, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| mAllowsRunes (defined in BlockType) | BlockType | |
| mAlteredStateCollections (defined in BlockType) | BlockType | |
| mayConsumeFertilizer(::BlockSource ®ion) const (defined in BlockType) | BlockType | virtual |
| mayPick() const (defined in BlockType) | BlockType | virtual |
| mayPick(::BlockSource const ®ion, ::Block const &block, bool liquid) const (defined in BlockType) | BlockType | virtual |
| mayPlace(::BlockSource ®ion, ::BlockPos const &pos, uchar face) const (defined in BlockType) | BlockType | virtual |
| mayPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| mayPlaceOn(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| mBitsUsed (defined in BlockType) | BlockType | |
| mBlockEntityType (defined in BlockType) | BlockType | |
| mBlockPermutations (defined in BlockType) | BlockType | |
| mBlockStateGroup (defined in BlockType) | BlockType | |
| mCanBeBrokenFromFalling (defined in BlockType) | BlockType | |
| mCanBeExtraBlock (defined in BlockType) | BlockType | |
| mCanBeOriginalSurface (defined in BlockType) | BlockType | |
| mCanPropagateBrightness (defined in BlockType) | BlockType | |
| mCanReactToNeighborsDuringInstatick (defined in BlockType) | BlockType | |
| mCanSlide (defined in BlockType) | BlockType | |
| mClientPredictionOverrides (defined in BlockType) | BlockType | |
| mComponents (defined in BlockType) | BlockType | |
| mCreativeCategory (defined in BlockType) | BlockType | |
| mCreativeEnumState (defined in BlockType) | BlockType | |
| mCreativeGroup (defined in BlockType) | BlockType | |
| mDataDrivenVanillaBlocksAndItemsEnabled (defined in BlockType) | BlockType | |
| mDefaultState (defined in BlockType) | BlockType | |
| mDescriptionId (defined in BlockType) | BlockType | |
| mEventHandlers (defined in BlockType) | BlockType | |
| mEventManager (defined in BlockType) | BlockType | |
| mExperienceDropRange (defined in BlockType) | BlockType | |
| mFalling (defined in BlockType) | BlockType | |
| mFancy (defined in BlockType) | BlockType | |
| mFriction (defined in BlockType) | BlockType | |
| mGetPlacementBlockCallbacks (defined in BlockType) | BlockType | |
| mGravity (defined in BlockType) | BlockType | |
| mID (defined in BlockType) | BlockType | |
| mIgnoreBlockForInsideCubeRenderer (defined in BlockType) | BlockType | |
| mIsDoor (defined in BlockType) | BlockType | |
| mIsHiddenInCommands (defined in BlockType) | BlockType | |
| mIsInteraction (defined in BlockType) | BlockType | |
| mIsMobPiece (defined in BlockType) | BlockType | |
| mIsOpaqueFullBlock (defined in BlockType) | BlockType | |
| mIsTrapdoor (defined in BlockType) | BlockType | |
| mIsVanilla (defined in BlockType) | BlockType | |
| mLegacyDataLookupTable (defined in BlockType) | BlockType | |
| mLightBlock (defined in BlockType) | BlockType | |
| mLightEmission (defined in BlockType) | BlockType | |
| mMapColor (defined in BlockType) | BlockType | |
| mMaterial (defined in BlockType) | BlockType | |
| mMinRequiredBaseGameVersion (defined in BlockType) | BlockType | |
| mNameInfo (defined in BlockType) | BlockType | |
| mNetEaseComponentStorage (defined in BlockType) | BlockType | |
| mNoteBlockInstrument (defined in BlockType) | BlockType | |
| movedByPiston(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| mParticleQuantityScalar (defined in BlockType) | BlockType | |
| mProperties (defined in BlockType) | BlockType | |
| mPushesOutItems (defined in BlockType) | BlockType | |
| mRenderLayer (defined in BlockType) | BlockType | |
| mRenderLayerCanRenderAsOpaque (defined in BlockType) | BlockType | |
| mRequiresCorrectToolForDrops (defined in BlockType) | BlockType | |
| mResourceDropsStrategy (defined in BlockType) | BlockType | |
| mReturnDefaultBlockOnUnidentifiedBlockState (defined in BlockType) | BlockType | |
| mShapeRegistry (defined in BlockType) | BlockType | |
| mShouldRandomTickExtraLayer (defined in BlockType) | BlockType | |
| mSolid (defined in BlockType) | BlockType | |
| mStateNameMap (defined in BlockType) | BlockType | |
| mStates (defined in BlockType) | BlockType | |
| mTags (defined in BlockType) | BlockType | |
| mThickness (defined in BlockType) | BlockType | |
| mTintMethod (defined in BlockType) | BlockType | |
| mTotalBitsUsed (defined in BlockType) | BlockType | |
| mTranslucency (defined in BlockType) | BlockType | |
| mVisualShape (defined in BlockType) | BlockType | |
| neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in BlockType) | BlockType | virtual |
| newBlockEntity(::BlockPos const &pos, ::Block const &block) const (defined in BlockType) | BlockType | |
| notifySpawnedAt(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| onExploded(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *entitySource) const (defined in BlockType) | BlockType | virtual |
| onFallOnBase(::BlockEvents::BlockEntityFallOnEvent &eventData) const (defined in BlockType) | BlockType | |
| onFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *actor, ::FertilizerType fType) const (defined in BlockType) | BlockType | virtual |
| onFillBlock(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const (defined in BlockType) | BlockType | virtual |
| onGraphicsModeChanged(::BlockGraphicsModeChangeContext const &context) (defined in BlockType) | BlockType | virtual |
| onLightningHit(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| onMove(::BlockSource ®ion, ::BlockPos const &from, ::BlockPos const &to) const (defined in BlockType) | BlockType | virtual |
| onProjectileHit(::BlockSource &, ::BlockPos const &, ::Actor const &) const (defined in BlockType) | BlockType | virtual |
| onRedstoneUpdate(::BlockSource ®ion, ::BlockPos const &pos, int strength, bool isFirstTime) const (defined in BlockType) | BlockType | virtual |
| onRemove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | virtual |
| onStandOn(::EntityContext &entity, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| onStructureBlockPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| onStructureNeighborBlockPlace(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| operator=(BlockType const &) (defined in BlockType) | BlockType | |
| overrideBlockProperties(::BlockProperty newProperties) (defined in BlockType) | BlockType | |
| playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const (defined in BlockType) | BlockType | |
| popResource(::BlockSource ®ion, ::BlockPos const &pos, ::ItemStack const &item) (defined in BlockType) | BlockType | static |
| popResource(::BlockSource ®ion, ::BlockPos const &pos, ::ItemInstance const &itemInstance) (defined in BlockType) | BlockType | static |
| pushesUpFallingBlocks() const (defined in BlockType) | BlockType | virtual |
| randomlyModifyPosition(::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| removePortal(::BlockSource ®ion, ::BlockPos const &origin) (defined in EndPortalFrameBlock) | EndPortalFrameBlock | static |
| sanitizeFillBlock(::Block const &block) const (defined in BlockType) | BlockType | |
| setAllowsRunes(bool interference) (defined in BlockType) | BlockType | |
| setCanBeExtraBlock(bool state) (defined in BlockType) | BlockType | |
| setCanBeOriginalSurface(bool canBeOriginalSurface) (defined in BlockType) | BlockType | |
| setCategory(::CreativeItemCategory creativeCategory) (defined in BlockType) | BlockType | |
| setCreativeGroup(::std::string const &value) (defined in BlockType) | BlockType | |
| setExperienceDrop(::IntRange dropRange) (defined in BlockType) | BlockType | |
| setFriction(float f) (defined in BlockType) | BlockType | |
| setInstrument(::NoteBlockInstrument instrument) (defined in BlockType) | BlockType | |
| setIsHiddenInCommands(bool isHiddenInCommands) (defined in BlockType) | BlockType | |
| setIsValidSpawn(bool(*predicate)(::BlockSource const &, ::Block const &, ::BlockPos, ::br::spawn::EntityType const &)) (defined in BlockType) | BlockType | |
| setLightBlock(::Brightness brightness) (defined in BlockType) | BlockType | |
| setLightEmission(::Brightness brightness) (defined in BlockType) | BlockType | |
| setMapColor(::mce::Color const &color) (defined in BlockType) | BlockType | |
| setMinRequiredBaseGameVersion(::BaseGameVersion const &baseGameVersion) (defined in BlockType) | BlockType | |
| setNameId(::std::string const &id) (defined in BlockType) | BlockType | |
| setRequiresCorrectToolForDrops() (defined in BlockType) | BlockType | |
| setTintMethod(::TintMethod tintMethod) (defined in BlockType) | BlockType | |
| setTranslucency(float translucency) (defined in BlockType) | BlockType | |
| setupRedstoneComponent(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| shouldConnectToRedstone(::BlockSource ®ion, ::BlockPos const &pos, ::Direction::Type direction) const (defined in BlockType) | BlockType | virtual |
| shouldDispense(::BlockSource ®ion, ::Container &container) const (defined in BlockType) | BlockType | virtual |
| shouldRandomTick() const (defined in BlockType) | BlockType | |
| shouldStopFalling(::Actor &entity) const (defined in BlockType) | BlockType | virtual |
| shouldTickOnSetBlock() const (defined in BlockType) | BlockType | virtual |
| shouldTriggerEntityInside(::BlockSource ®ion, ::BlockPos const &pos, ::Actor &entity) const (defined in BlockType) | BlockType | virtual |
| shouldTriggerOnStandOn(::Actor &entity, ::BlockPos const &pos) const (defined in BlockType) | BlockType | |
| SIZE_OFFSET() (defined in BlockType) | BlockType | static |
| spawnAfterBreak(::BlockSource &, ::Block const &, ::BlockPos const &, ::ResourceDropsContext const &) const (defined in BlockType) | BlockType | virtual |
| spawnResources(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::Randomize &randomize, ::ResourceDropsContext const &resourceDropsContext) const (defined in BlockType) | BlockType | |
| telemetryVariant(::BlockSource ®ion, ::BlockPos const &pos) const (defined in BlockType) | BlockType | virtual |
| transformOnFall(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *entity, float fallDistance) const (defined in BlockType) | BlockType | virtual |
| triggerEvent(::BlockSource ®ion, ::BlockPos const &pos, int b0, int b1) const (defined in BlockType) | BlockType | virtual |
| tryGetCopperBehavior() const (defined in BlockType) | BlockType | |
| tryGetFromRegistry(HashedString const &name) (defined in BlockType) | BlockType | static |
| tryGetFromRegistry(uint legacyBlockID) (defined in BlockType) | BlockType | static |
| tryGetFromRegistry(std::string_view name) (defined in BlockType) | BlockType | static |
| tryGetInfested(::Block const &) const (defined in BlockType) | BlockType | |
| tryGetStateFromLegacyData(ushort data) const (defined in BlockType) | BlockType | |
| tryGetUninfested(::Block const &) const (defined in BlockType) | BlockType | |
| tryLegacyUpgrade(ushort) const (defined in BlockType) | BlockType | |
| trySetState(uint64 id, T val, ushort data) (defined in BlockType) | BlockType | inline |
| trySetState(BlockState const &stateType, T val, ushort data) (defined in BlockType) | BlockType | inline |
| tryToPlace(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::ActorBlockSyncMessage const *syncMsg) const (defined in BlockType) | BlockType | virtual |
| tryToTill(::BlockSource ®ion, ::BlockPos const &pos, ::Actor &entity, ::ItemStack &item) const (defined in BlockType) | BlockType | virtual |
| updateEntityAfterFallOn(::BlockPos const &pos, ::UpdateEntityAfterFallOnInterface &entity) const (defined in BlockType) | BlockType | virtual |
| updateTallestCollisionShape(::Block const &block, ::BlockSource const ®ion, ::BlockPos const &pos, ::AABB const &intersectTestBox, ::optional_ref<::GetCollisionShapeInterface const > entity, ::AABB &result, ::Vec3 const &posToMinimizeDistanceToIfMatchingHeight, float ¤tDistanceSqr) const (defined in BlockType) | BlockType | |
| use(::BlockEvents::BlockPlayerInteractEvent &eventData) const (defined in EndPortalFrameBlock) | EndPortalFrameBlock | |
| ~BlockType() (defined in BlockType) | BlockType | virtual |
| ~EndPortalFrameBlock()=default (defined in EndPortalFrameBlock) | EndPortalFrameBlock | virtual |