19class SkinnedMeshGroup {
32 SkinnedMeshGroup& operator=(SkinnedMeshGroup
const&);
33 SkinnedMeshGroup(SkinnedMeshGroup
const&);
39 MCNAPI_C ::MaterialVariants
const&
42 MCNAPI_C
bool _isVisibilityExpressionMapEqual(
::ModelPart const& modelPart)
const;
46 MCNAPI_C
void copyBoneMatrixToSkinnedMesh(
52 ::std::optional<::glm::mat4x4> previousMatrix
60 ::std::optional<::MERSUniformData>
const& mersUniforms
64 isMaterialExpressionMapEqual(::std::unordered_map<::RenderController const*, ::ExpressionNode>
const& rhs)
const;
66 MCNAPI_C
void registerPart(
::ModelPart& part,
int groupIndex);
75 MCNAPI_C
void* $ctor(::SkinnedMeshGroup
const&);
78 $ctor(
::ModelPart& modelPart,
int skinnedMeshGroupIdentifier,
bool isUniqueGroup, uint64 skinnedMeshGroupIndex);
Definition ClientPBRTextureData.h:5
Definition ScreenContext.h:5