LeviLamina
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PriorityKey.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
CameraAimAssistActorPriority {
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struct
PriorityKey {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<4, 4>
mUnk88f902;
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::ll::UntypedStorage<4, 4>
mUnk521e36;
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::ll::UntypedStorage<4, 4>
mUnk276274;
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// NOLINTEND
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public
:
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// prevent constructor by default
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PriorityKey& operator=(PriorityKey
const
&);
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PriorityKey(PriorityKey
const
&);
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PriorityKey();
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};
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}
// namespace CameraAimAssistActorPriority
ll::UntypedStorage
Definition
Alias.h:14
src
mc
entity
components
camera
aimassist
camera_aim_assist_actor_priority
PriorityKey.h
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