LeviLamina
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ScriptPlayerSwingStartAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/world/actor/ActorSwingSource.h"
8
9// auto generated forward declare list
10// clang-format off
11class Player;
12namespace ScriptModuleMinecraft { class ScriptItemStack; }
13namespace ScriptModuleMinecraft { class ScriptPlayer; }
14namespace Scripting { class WeakLifetimeScope; }
15namespace Scripting { struct ClassBinding; }
16// clang-format on
17
18namespace ScriptModuleMinecraft {
19
20struct ScriptPlayerSwingStartAfterEvent {
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>>
25 mPlayerHandle;
26 ::ll::TypedStorage<
27 8,
28 40,
29 ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack>>>
30 mHeldItemStack;
31 ::ll::TypedStorage<1, 1, ::ActorSwingSource> mSwingSource;
32 // NOLINTEND
33
34public:
35 // prevent constructor by default
36 ScriptPlayerSwingStartAfterEvent& operator=(ScriptPlayerSwingStartAfterEvent const&);
37 ScriptPlayerSwingStartAfterEvent();
38
39public:
40 // member functions
41 // NOLINTBEGIN
42 MCAPI ScriptPlayerSwingStartAfterEvent(::ScriptModuleMinecraft::ScriptPlayerSwingStartAfterEvent const&);
43
44 MCAPI ScriptPlayerSwingStartAfterEvent(
45 ::Player const& player,
47 ::ActorSwingSource swingSource,
49 );
50
51 MCAPI ~ScriptPlayerSwingStartAfterEvent();
52 // NOLINTEND
53
54public:
55 // static functions
56 // NOLINTBEGIN
57 MCAPI static ::Scripting::ClassBinding bind();
58 // NOLINTEND
59
60public:
61 // constructor thunks
62 // NOLINTBEGIN
64
65 MCAPI void* $ctor(
66 ::Player const& player,
68 ::ActorSwingSource swingSource,
70 );
71 // NOLINTEND
72
73public:
74 // destructor thunk
75 // NOLINTBEGIN
76 MCAPI void $dtor();
77 // NOLINTEND
78};
79
80} // namespace ScriptModuleMinecraft
Definition Player.h:125
Definition ScriptItemStack.h:33
Definition ScriptPlayer.h:53
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:7
Definition ScriptPlayerSwingStartAfterEvent.h:20
Definition ClassBinding.h:19