LeviLamina
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ScriptGameTestFunctionContext.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/gametest/framework/IGameTestFunctionContext.h"
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namespace
ScriptModuleGameTest {
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class
ScriptGameTestFunctionContext
:
public
::gametest::IGameTestFunctionContext
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 16>
mUnka05f6e;
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::ll::UntypedStorage<8, 8>
mUnk1e5e56;
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::ll::UntypedStorage<8, 32>
mUnk14f7e3;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ScriptGameTestFunctionContext
& operator=(
ScriptGameTestFunctionContext
const
&);
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ScriptGameTestFunctionContext
(
ScriptGameTestFunctionContext
const
&);
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ScriptGameTestFunctionContext
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~ScriptGameTestFunctionContext
()
/*override*/
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCAPI
void
$dtor();
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
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}
// namespace ScriptModuleGameTest
ScriptModuleGameTest::ScriptGameTestFunctionContext
Definition
ScriptGameTestFunctionContext.h:10
gametest::IGameTestFunctionContext
Definition
IGameTestFunctionContext.h:7
ll::UntypedStorage
Definition
Alias.h:14
src
mc
scripting
modules
gametest
ScriptGameTestFunctionContext.h
Generated on Sat Apr 26 2025 05:55:50 for LeviLamina by
1.12.0