LeviLamina
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TextureData.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/core_graphics/enums/TextureFormat.h"
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namespace
OreUI::RenderUtils {
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struct
TextureData
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 16, ::gsl::span<uchar const>> mData;
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::ll::TypedStorage<4, 4, ::mce::TextureFormat> mTextureFormat;
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::ll::TypedStorage<8, 24, ::std::vector<uchar>> mConvertedTextureData;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI ~TextureData();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCAPI
void
$dtor();
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// NOLINTEND
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};
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}
// namespace OreUI::RenderUtils
OreUI::RenderUtils::TextureData
Definition
TextureData.h:7
src-client
mc
client
gui
oreui
TextureData.h
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