LeviLamina
Loading...
Searching...
No Matches
PlayerPostTravelSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/ViewT.h"
7
#include "mc/deps/ecs/strict/Include.h"
8
#include "mc/deps/ecs/strict/OptionalGlobal.h"
9
10
// auto generated forward declare list
11
// clang-format off
12
class
ActorOwnerComponent
;
13
class
StrictEntityContext
;
14
struct
ActorDataFlagComponent
;
15
struct
ActorMovementTickNeededComponent
;
16
struct
CurrentTickComponent
;
17
struct
ElytraFlightTimeTicksComponent
;
18
struct
ServerPlayerComponent
;
19
struct
StateVectorComponent
;
20
// clang-format on
21
22
namespace
PlayerPostTravelSystem {
23
// functions
24
// NOLINTBEGIN
25
MCAPI
void
doServerPlayerPostTravel(
26
::ActorDataFlagComponent
const
& synchedActorData,
27
::ElytraFlightTimeTicksComponent
const
& elytraFlightTimeTicks,
28
::StateVectorComponent
const
& stateVector,
29
::ActorOwnerComponent
& actorOwner,
30
::CurrentTickComponent
const
& currentTick
31
);
32
33
MCAPI
void
tickServerPlayerPostTravel(
34
::ViewT
<
35
::StrictEntityContext
,
36
::Include<::ActorMovementTickNeededComponent, ::ServerPlayerComponent>
,
37
::ActorDataFlagComponent
const
,
38
::ElytraFlightTimeTicksComponent
const
,
39
::StateVectorComponent
const
,
40
::ActorOwnerComponent
> view,
41
::OptionalGlobal<::CurrentTickComponent const>
currentTick
42
);
43
// NOLINTEND
44
45
}
// namespace PlayerPostTravelSystem
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
OptionalGlobal
Definition
OptionalGlobal.h:6
StrictEntityContext
Definition
StrictEntityContext.h:10
ViewT
Definition
ViewT.h:6
ActorDataFlagComponent
Definition
ActorDataFlagComponent.h:8
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
CurrentTickComponent
Definition
CurrentTickComponent.h:10
ElytraFlightTimeTicksComponent
Definition
ElytraFlightTimeTicksComponent.h:10
Include
Definition
Include.h:6
ServerPlayerComponent
Definition
ServerPlayerComponent.h:5
StateVectorComponent
Definition
StateVectorComponent.h:10
src
mc
entity
systems
PlayerPostTravelSystem.h
Generated on Sat Apr 26 2025 05:55:37 for LeviLamina by
1.12.0