3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/NonOwnerPointer.h"
15namespace BaseGameVersioning {
18MCNAPI ::std::vector<::BaseGameVersion>
const& getAvailableChemistryBehaviorPackGameVersions();
20MCNAPI ::std::vector<::BaseGameVersion>
const& getAvailableChemistryResourcePackGameVersions();
22MCNAPI ::std::vector<::BaseGameVersion>
const& getAvailableVanillaBehaviorPackGameVersions();
24MCNAPI ::std::vector<::BaseGameVersion>
const& getAvailableVanillaResourcePackGameVersions();
26MCNAPI
bool upgradeBaseGameVersionFromWorldTemplate(
27 ::Bedrock::NotNullNonOwnerPtr<::IWorldTemplateManager const>
const& worldTemplateManager,
34MCNAPI ::BaseGameVersion
const& PATCH_UPGRADE_VERSION();
36MCNAPI ::BaseGameVersion
const& REQUIRED_BASE_GAME_VERSION_FOR_OLD_CONTENT();
Definition BaseGameVersion.h:8
Definition IWorldTemplateManager.h:16
Definition LevelData.h:49