3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/NonOwnerPointer.h"
15namespace BaseGameVersioning {
18MCAPI ::std::vector<::BaseGameVersion>
const& getAvailableChemistryBehaviorPackGameVersions();
20MCAPI ::std::vector<::BaseGameVersion>
const& getAvailableChemistryResourcePackGameVersions();
22MCAPI ::std::vector<::BaseGameVersion>
const& getAvailableVanillaBehaviorPackGameVersions();
24MCAPI ::std::vector<::BaseGameVersion>
const& getAvailableVanillaResourcePackGameVersions();
26MCAPI
bool upgradeBaseGameVersionFromWorldTemplate(
27 ::Bedrock::NotNullNonOwnerPtr<::WorldTemplateManager const>
const& worldTemplateManager,
34MCAPI ::BaseGameVersion
const& PATCH_UPGRADE_VERSION();
36MCAPI ::BaseGameVersion
const& REQUIRED_BASE_GAME_VERSION_FOR_OLD_CONTENT();
Definition BaseGameVersion.h:13
Definition LevelData.h:48
Definition WorldTemplateManager.h:23